A Remake Proposal for Justin Wiebe — Plants vs. Zombies: Garden Warfare
Hello to the EA Community Team, and hopefully to Justin Wiebe,
I am writing as a longtime fan of the Plants vs. Zombies franchise, and more specifically of the very first Garden Warfare. For years now, the community has been hoping for a new shooter worthy of that legacy, and I genuinely believe a remake of the original Garden Warfare could be a fantastic opportunity, both for the players and for EA.
Right now, there is no team actively working on a new PvZ shooter. The franchise has been dormant while player demand is still very much alive. We have also seen several studios recently focus on remakes and remasters with strong commercial success, proving that this kind of project can be highly profitable while carrying fewer risks than building a brand-new IP from scratch.
Justin, if you happen to see this, or if the Community Managers can pass this along to you: your vision for the first Garden Warfare was magical. Here is what I think would make a remake under your legacy a massive success today:
1. Visual Identity: Keep the original Garden Warfare's art style, which a large part of the community still prefers over the later games.
2. Map Design: Bring back all the original maps, modernized technically, plus brand-new maps on top of them.
3. Expanded Content: Add much more content, including more classes, more character variants, and more game modes.
4. Social Experience: Include a central hub, similar to what the later games introduced, to keep the experience dynamic and interactive between matches.
5. Gameplay Balance: Put real effort into balancing from day one to avoid the issues some overpowered content caused in previous titles.
This does not need to be a complex, risky new sequel or a full franchise overhaul. A faithful, expanded, and well-balanced remake of the first game would be more than enough to meet an existing, passionate demand and bring the community back together. Many players are ready to invest in this title, whether at launch or through live-service support, representing a genuine commercial opportunity.
I would also like to ask the community team: could an internal or external team be put together specifically for this project? I understand the original PopCap team may be assigned elsewhere, but a motivated, well-supported studio could absolutely pick up this blueprint and deliver a masterpiece.
Thank you so much for reading. I sincerely hope this message will be taken into consideration and forwarded to the right design teams.
Long live Garden Warfare