Forum Discussion

Anonymous's avatar
Anonymous
9 years ago

Adressing Fireworks Zombie and Ra Zombie

2 cards that needed to be adressed.

fireworks zombie

is seriously not doing its job  well.At turn 3,you can use him to destroy mushrooms.Quote:"want to clear some mushrooms?Fire works."

But,the fact that one of the overpowered synergy plants-Buff-shroom is basically buffing every plant on turn 2,which makes the fireworks zombie quite useless against the mushrooms.The fact of having such a description for fire works zombie is basically untrue in most cases if you face a mushroom deck.

suggestion:deal 1 damage to all plants and zombies+if there is a mushroom,do 2 damage to it instead. changes:attack decreased by 1,health decreased by 1.

Ra zombie

is seriously a very bad card.

for measly deducting 2 sun and looking at its stats,the zombie is bad overall.Costing 6 brains and with such poor stats for 6 brains,its cost doesn't make up sun deduction.

there is almost no reason to play this card AT ALL in any part of the game.At turn 6,its a bad card.From turn 7 and beyond,there is no reason to play this.Especially if you play this at late game(which rarely happens) this card is  useless.

suggestion: your opponent gets -2 sun each turn or when played:the plant hero loses 3 sun this turn or change its stats to 4/4 or reduce cost to 5.

14 Replies

About Plants vs. Zombies™ Franchise Discussion

Zombies trying to enter your house? Keep them in check and discuss the best gardening techniques on the community forum.27,750 PostsLatest Activity: 8 hours ago