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@xcrimsonlegendx wrote:Balancing on the battlefield seems to be a big subject lately so I wanted to throw out some ideas for abilities to bring things up to pace with some of the lacking classes.
Plants
Cactus: Infi-nutFrom: PvZ 2
Replaces Wall-nut and Iron maiden with a Wall-nut variant from PvZ 2's Far-future, when placed it emits a medium sized bubble shield to protect plants inside. Can be taken down more easily with electric attacks for balancing reasons in Gardens & Graveyards.
Peashooter: Jalepeno
From: PvZ & PvZ 2
Replaces Chili bean bomb and Sombrero bean bomb with a hot pepper that explodes igniting all zombies within its blast radius, to balance the DOT effect the radius and blast damage would be less than that of the Chili beans.
Chomper: Garlic
From PvZ & PvZ 2
Replaces spike weed with a deployable garlic that emits a noxious gas cloud that damages and disorientates zombies for a short time so Chomper can eat them more easily. Similar to the Foot soldier's stink clouds but green and affixed to the garlic that is spat out on the ground.
Sunflower: Intensive carrot
From PvZ 2
Replaces heal flower and dark flower with a deployable carrot that will revive any plants within its radius, much like the heal and revive stations deployed by Crazy Dave and Dr. Zomboss in GW1. This ability would allow sunflower to drop an intensive carrot on a downed plant and then move on so she can stay in the fight, instead of standing still and getting hit with a ZPG.
Zombies
Engineer: Zombot turret
From pre-release GW1
Replaces the mounted turret and drones with a planted zombot turret, like the ones you can construct around the teleporters. This ability would mirror the Sunflower's Dark flower potted turret ability. This ability was once in the game, it was planned to be anyhow but was removed and replaced with a drone in order to compete with the Cactus' Garlic drone, it can be seen on the game's box art as well as in the zombie class trailer.
I like the ideas! But, I think garlic should be a cactus ability since she a has garlic ability. my favorite is infini nut. But are you saying the infini nut is ONLY damaged by electric or it takes more damage from electricity?
It's kinda like your Jalapeño idea, but I always thought a pretty funny idea for a Chili Bean Bomb alternative would be a Molotov Cattail. Instead of an explosion it would just set an area of the ground on fire for a short time - a great crowd control ability that could effectively, ahem, "encourage" the Zombies to vacate Capture Zones. And, much like how the Sombrero Bean Bomb would say "¡Arriba!" on activation, the Molotov Cattail could have a little Russian accent and say "Da svidaniya, comrade!"
- 10 years ago
@TVJunkieXbox wrote:
It's kinda like your Jalapeño idea, but I always thought a pretty funny idea for a Chili Bean Bomb alternative would be a Molotov Cattail. Instead of an explosion it would just set an area of the ground on fire for a short time - a great crowd control ability that could effectively, ahem, "encourage" the Zombies to vacate Capture Zones. And, much like how the Sombrero Bean Bomb would say "¡Arriba!" on activation, the Molotov Cattail could have a little Russian accent and say "Da svidaniya, comrade!"
Isn't that essentially what the Jalapeno does in PvZ? I think instead of Crimson's idea, it should behave like the Scientist's Cheese Warp or All Star's Tackle and clear everything out in a straight line ahead and set them on fire for 5 seconds. That would be more in line with what it does in PvZ.
I'd also replace Crimson's infini-nut idea with an umbrella leaf to protect from overhead attacks and drone strikes. Requiring people to use a specific type of damage to remove a barrier faster, which they may not have access to due to luck of the draw... is not something I support. Remember, electric variants need to be unlocked first... and not everyone will have that unlocked.
- xcrimsonlegendx10 years agoSeasoned Ace
Just got the idea for a "vampire heal beam" for the scientist that would replace his heal station with a beam that attaches to ENEMIES and leeches their health to heal him. Would be fun to get in close, latch on with a beam and drain someone of their life force right?
- 10 years ago
In all honesty, I'd much rather they just come up with a vampire zombie, than give the scientist class a vampire beam.
Also think of how OverPowering that would be to have a CQC character to fight close quarters while sucking their life force.
- xcrimsonlegendx10 years agoSeasoned Ace
Apparently the deluxe edition packs have unique abilities for Super Brainz and Kernal Korn. The multi-ball and Bigger butter.
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