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Jibakoma052's avatar
Jibakoma052
Rising Rookie
5 years ago

Plants Vs Zombies 3 Feedback

An Early Access For Plants Vs Zombies 3 was recently Launched and the most noticable Change where the Art Style and the Mix Between the 3D and 2D that actually looks Amazing but after that the game still needing some Fixes like:

PLANTS AS POWER-UPS

 

The idea of adding Power-Ups at the game is Good but isn't good transforming Plants into Power-Ups like Cherry Bomb, Jalapeño, Chilly Pepper and Grapes Of Wrath 

This Reduces the Idea of Having a Certain Instan-use plant for a certain moment. Now with this you can just Use them without any real purpose instead of counter a certain type of zombie in the case of cherry bomb is just worse because you can have a good amount of them and just Spam the plant without worry about how clear the level or defeat a boss, the better option and What everybody wants it's Make those power ups plants against with a Específic recharge and cost to avoid just spamming it and Clearing the level without Worry about it 

REWORK FOR GRAPES OF WRATH

 

Grapes of Wrath is actually a "Special Ability" that acts automatically after a certain amount of time but could been even better as a plant.

When zombies gets closer he start changing his color from Green to Orange and Red when a Zombie reaches him, Then Exploding and Spreading Explosive Projectiles on Random Tiles but this time those projectiles needs to stay even when you plant something in the same tile. But if you already planted something on a tile then Grapes of Wrath can't Leave a Explosive Grape on that like until is a zombie there.

SMART MOWER FIX

The idea of adding a Smart Mower to cover the first lane when a zombie reach it should been a Pre-Level Selection Power Up due only works once 

POWER UPS AND SUN VALUE REWORK

 

The actual Sun Value isn't a Bad idea but the problem Start when you see how expensive are some of the plants....

If we think about the PvZ1 Sun Value every plant should cost:

Peashooter = 75 Sun

Sunflower, Chilly Bean and Tangle Kelp = 25 Sun

Wall-Nut And Squash= 50 Sun

Bonk Choy = 100 Sun

Lily Pad = 0 

They seems very Cheap and Easy To Spam on the lawn without worry about anything else 

But with the PvZ2 Sun Value they are More Expensive than the usual 

Peashooter = 150

Sunflower, Chilly Bean and Tangle Kelp = 50

Wall-Nut and Squash = 100

Bonk Choy = 200

Lily Pad Still Zero tho....

But with this in mind should be more hard to balance some future plants than costed less than 50 for example Sun-Shroom can't cost 0 and produce less sun than 1 

In the case of the Power Ups those shouldn't be Plants in fact they can be garden tools like the Rake 

AND OF COURSE BLOVER

If you already lost a level should know blover is now a Plant you can buy to Push the zombies out of the lawn to recover some time to plant again this isn't a real good thing due blover is a good plant idea to avoid fighting against flying zombies the idea of this rework is adding blover again as a Plantable unit but Very expensive and Very Slow Recharge also still pushing zombies from every lane 5 Tiles behind and Instantly defeating flying zombies this should work to avoid spamming the plant.

RANDOM GENERATED LEVELS

The levels are just so Random in terms of difficulty and in most of them are obligatory using power ups due the spam of higher Health Zombies, levels shouldn't be like that's and power ups only needs to be an emergency help in some situations where you really needs it 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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