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Re: The Theory of Recent Ban-Inducing Cheating Plugins in PVZ

At first, I also thought it was because the hacker had modified the character level too high causing the anti-cheat system to block you from entering the game. When the problem is, I noticed that when the program was unresponsive, the CPU often occupied 100%, PVZ: BFN was almost the highest. Also, I remember there was a group of players with a character level of about 200 million before, until the anti-cheat changed from EAC to EAAC, they could still play normally. Also, if it's really because your character data is abnormal, it's unlikely that the anti-cheat will directly make the program unresponsive, at least it will directly close your game and pop up a window message, or directly send you back to the start game interface and refuse to let you play, instead of stopping your game and asking you to close the game with Task Manager.

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