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Re: Thoughts on this deck?

@Dave058182 I'm truly not saying any of this to be rude. Not sure if you'd take it that way or not, but a lot of people take offense if you say something contrary to their thoughts, whether you're right or not. It just so happens, though, megagrow is my jam. I've used it almost exclusively every season to get to ultimate (except last season, I didn't make it past 46 due to heavy work load)

1) plant food is a four cost card, gives you 1/1 and a bonus attack. Amazing when played with repeat moss. You get 1/1 and two bonus attacks.

2) repeat moss... I think enough is said, but it should only be played on the turn if you have a Lily out. Other than that, save a super and play it turn 5. After that, this card can decimate with fertilize or two, because it's turn 6. Drawing cards or doing a berry blast... It's just an all around strong card, that can absolutely devastate if played patiently and strategically.

3) bananasaurus this card is the bonus attack bread and butter. If it isn't killed as soon as it's brought out, it can get out of control quickly. (unless you're baiting with it. yes, I bait with it; you should see my deck, bananasaurus is nice, but it's not my protected card generally). That said, it shouldn't be. Knowing when not to play is more important than most realize. I've had the setup of cpt cuke high lane, banana lane 2 followed by two party thymes. Devastating!

4) Cpt Combustible. If you want the strongest bonus attack deck you can have, here's your hero. I have played a repeat moss turn seven with blazing bark (+4/0) for a six hit, followed by embiggen (+2/2) for an 8 hit, followed by time to shine (bonus attack) for two more hits for 8. He almost feels unfair with repeat.

5) sweet potato. I cannot say this enough. It's a crazy strong 1 cost card. Played with Lily, it becomes a 1 cost (or technically 3 cost) 2/5. It moves a zombie of your choice to that Lane. Very important when playing against toxic waste imp. It's also team up, so it can be played in front of your bonus attack cards to protect them until they are strong enough to not need it, or from deadly attacks (barring deadly with strikethrough, or a deadly barrel of deadbeards) it's basically a 1 cost team up plant and trick at the same time. Played wisely and it mitigates the need for too many removal cards.

Anyways, I hope the insight helps. I find mega grow to be exceptionally strong against many decks. Control decks give me the most problems; because my plants need to be on the board to get stronger, and many require setup and synergy. Control makes it impossibly hard, especially pogo bouncer/Gravedigger decks. They are the bane of my existence. That said, depending on time of day, I range between 60 and 80% win rate.

The other great part is they have some great filler cards that cost 1 and truly seem like priorities when they're played, only for the opponent to realize they wasted the removal on cards that were used as bait.

6 Replies

  • Anonymous's avatar
    Anonymous
    9 years ago
    First I want to clarify that I was talking to the original poster and not commenting on your...deck? I'm not sure what that was a copyish of the OP deck or something you play with? But regardless, I don't know how you can call planet of the grapes a lucky card draw????
    Sportacus protecting an admiral navy bean, or my personal favourite is MirrorNut protecting...MirrorNut lol.
    I was telling the OP that 1- enviroment in your deck can prevent a zombie environment and/or used for card draw in this case...as @daalnnii mentioned and I gave him a good way to achieve that.
    Secondly I don't think that I need to say anything to defend megagrow because, well, that was taken care of better than I would have been able to put to words...
    And thirdly, I don't understand all the hate for the sweet potato. I personally hate that card, which tells me that it is a good card most of the time and great in some cases. I remember a few weeks ago reading some"review" of a bunch of plant decks. And the dude was talking like sweet potato and sunflower were two cards he would never use....at least I knew that his obvious bias basically just negated everything he said hahaha
    I don't hide the fact that I prefer zombies but like many of the other zombies and plants, I know where credit is due.
    Oh and one more thing for Dave...synergy is great and all, but when I said for the OP to use 4 lillies, they tend to be a target, especially when you drop, say, oh I don't know....maybe that Starfruit, or capt cuke, which both now are above the weed spray/rolling stone range...as long as there's no landscaper in a gravestone.
    I always thought what's so great about the lillies, and then I crafted 4 for curiosity and don't regret it in the slightest and recommend them to any megagrow hero who hasn't got any. I'm not saying that they are a staple for everyone, but they are for me and my play style
  • Anonymous's avatar
    Anonymous
    9 years ago

    Well no offense @daalnnii it just my personal opinion. I am just playing low cost plants with lots of options to take advantage of. Therefore I didn’t play the bonus attack card. I am a zombie player but now I am playing also lots of plants. You obviously have more experience and I will take those things as inspiration for new decks 😉

    The deck I suggested is just low budget and I would say it should make it easy in the taco league. 

    EDIT play definitely 4 lilies

  • daalnnii's avatar
    daalnnii
    9 years ago
    Awesome. Yeah, that's one thing. My decks are generally cheap Mana cost, but spark cost? Nooooope. My bonus attack deck isn't too bad, but my crybaby maker deck costs some Sparks

  • Anonymous's avatar
    Anonymous
    9 years ago

    Nice decks but I still have to wait for lots of event cards I just have 2 lilies from all you are using. I basically play without events 😄

    and potatoes rock i play them always 

    why dont you play vegetation mutations in your whamubulance deck? Maybe short cliquepeaa and/ or the bonus attack card draw guy.

    and banana rocket which is insane with moos 

  • daalnnii's avatar
    daalnnii
    9 years ago
    Mostly because you have to make choices. I only have environments I can play and use on the turn. Turn five, play the pear lane and a clique on it. Done. But because zombies get tricks afterwards, plant Lanes don't last long, meaning I get a two cost card that does what Lily does... But only for one turn. I know it also works with zombie environments, but I try not to play my strategy based on what the enemy may or may not do

    Basically I've tried maximizing the effectiveness of all the cards. Vegetation mutation doesn't give the band per buck as the cards in my deck.

    I do like banana bomb, but choose berry blast over it due to being able to hit the hero as well.
  • Anonymous's avatar
    Anonymous
    9 years ago
    I was going to mention the environments or lack there of but that actually makes a lot of sense. I don't like playing the game hopefully, I prefer to have the wheel, so to speak...
    That's probably why I hate freeze decks and Rose in general, so much. Because they either succeed or at very least try to control the games tempo, it is difficult to play the way you prefer.
    Back to your decks, after looking for and then looking again, neither deck is very expensive sparks wise, even if you crafted the entire deck. But that's just how I feel on that. Even with 4 captain cukes, or the bananasaurus, you're not really running many legendary cards, and those are the heavy sparks
    Event cards are nice and I think reasonable, considering that most are at least a superrare powerful type card, and some more powerful than many legendary which cost 4x the sparks

    I love the bleeding heart and I don't have any of my own yet, but I will definitely be getting since I play plants regularly too now, instead of just for gem quest like I used to

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