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D1GQ's avatar
D1GQ
Seasoned Newcomer
26 days ago

Make Replanted assembly (IL) builds public for the modding community!

Hello 👋

I'm the creator of Replanted Online, a mod that adds online multiplayer to Versus Mode.

The game currently uses IL2CPP, which means the game logic is compiled to C++ code rather than IL/C#. This makes modding significantly harder,  as we can't see game code without reverse engineering, which doesn't seem to be allowed.

So would it be possible to release an assembly build of Replanted publicly? Specifically, one that outputs readable/generated IL/C# code so modders can understand functions, classs, and game flow without having to guess or test constantly.

Hope y'all consider this because I think this would really help the modding community!

7 Replies

  • PalmForest0's avatar
    PalmForest0
    Seasoned Newcomer
    25 days ago

    This would really help the modding community and make the game more exciting for everyone!

  • LavendrDydream's avatar
    LavendrDydream
    Seasoned Newcomer
    25 days ago

    Yes please 🙏🙏🙏

    I love modding my games, and it will get more playtime and enjoyment out of the game for me

    I'll also be more likely to recommend friends and family to buy the game. Me, my brothers, and have beaten PVZ  1 multiple times over different devices. Modding might convince more people to buy the game, especially for experienced PVZ 1 Players.

  • Gam3rPro2021's avatar
    Gam3rPro2021
    Seasoned Adventurer
    24 days ago

    Please EA_Cath​ and the PvZ Replanted development team, make it happen. It would open up a ton of possibilities.

    The idea is quite good, actually, and I'd love for it to become a reality. Now let's wait for an official response, and hopefully not too long.

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