Hero and villain characters need to be better
Anakin
When Anakin was a first addition to the game he was overpowered however they soon fixed some of the issues but as time went on they changed so much to the point where he’s not as powerful as he use to be, his heroic might use to give health back as well as clear a floor of troops and his pull dominance use to have a better range but even with the star card to add range it isn’t the best and as for retribution that use to charge much quicker and deal more damage but it doesn’t now, it does like 200 damage to villains. He needs a buff because he is the chosen one!
Boba fett
Whether your new to the fight or an experienced player we all know Boba fett is awful, if you can use him and get kills then well done your part of the 10% of players that can, but to the other 90% of players he is a hard character to use and to get kills with, his rocket barrages doesn’t deal enough damage he doesn’t get enough flight time and his ability to absorb bullets is awful he can be killed almost instantly and he is an easy kill for certain heroes and his blaster rifle just isn’t accurate enough also there should be a zoom button for his blaster making it easier to aim instead of hip firing all the time
Palpitine
The Emperor is a well balanced villain however I think his dark aura should have a buff in terms of damage output, several patches ago they nerfed his dark auras base damage output, even with the star card its not ideal to get more than 2 or 3 enemies within dark aura long enough so I think it needs a buff
Han Solo
He needs a health buff, a minimum health of at least 700, even chewbuca has 850 and that blaster deals more damage any other weapon so why can’t ham solo be a bit more of a tank
Explosive shot
this is subject to controversy but explosive shot needs a damage output buff, it is seriously not worth putting on your gun just because it does like 5 extra damage, it should do plenty more especially for the officer class for the 2 shot blaster or 4 if you have the modification and as for heavy it just feels like it’s not doing enough
Number or hero’s or villains per game in galactic assault
I think this number should be increased from 4 to 6 or 2 hero’s every stage of the game, people such as myself earn enough battlepoints to try and earn hero’s or villains but only to not be able to play as them because there’s only 4 per side, I get balancing issues but if more hero’s or villains were in these games it means more of an opportunity also where are the time events where you allow all 11 hero’s and villains on a game? That was fun😂