Forum Discussion
@JACK_H221 The hero & villain characters in this game are some of the most POORLY thought out pieces of game development I’ve even seen in 30 years of gaming. The “logic” used to assign attributes makes one wonder if a drug raid should be carried out on the Dev’s studio.
On the surface it appears as though all of the creative thought went into considering Heroes & Villains vs infantry but when it comes to Heroes & Villains vs each other it’s just an ugly mess.
This game isn’t Skyrim or WoW so why they thought that so many value conditions were needed to have good gameplay is beyond me. They over worked the game to the point of ruin.
characters like Luke & Hann are exceptionally OP. Mind you I’m speaking of if these characters are played as intended.
Other characters (played properly) like Iden & Dooku are also OP .. that’s because all of those characters lack balance. Most of the hero & villain characters lack a proper balance. You’ve got characters that have multiple un-blockables, some with zero form of crowd control, and others with off the charts mobility.
Many of the broken players can be played with little to no consequence; meaning they can spam or use their attack or abilities with repercussion. Han & Iden, for example, can deal massive DPS with their primary weapons and both have a crowd control but both can also spam a high damage explosive (detonate charge or alt fire) and it will not harm them if they’re within the AOE. If we’re going to give these players that kind of damage output there should be a balance to their use.
Some characters are alright as they are but most really lack any sort of proper logic to balance them.
The poor character balance plus the slew of garbage maps that were added, plus the poor mechanics (hit detection) plus the matchmaking all work together to make this one of the worst games of the modern day.
the sad part is the game wasn’t always plagued with these problems. The combat didn’t always feel clumsy like it does now. I, personally, think some of your suggested changes are off (Han needs NO buffs) but I will say the characters do need a more balanced spread and they just don’t have it anymore.