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Star Wars Battlefront II - Release Notes - Squad System Update
NEW CONTENT:
FEATURES
- Added ability to get into squads and spawn on squad members on Galactic Assault and Strike
- Improved screen flow for quicker spawning in all modes where Squad Spawn is not present
QUALITY OF LIFE
- More dynamic change of characters shown on the Home and Career screens, due to implementation of backend ability to change those in a live environment
- Implemented various stability fixes for the End of Round (EOR) Matchmaking
- Improved the way the game client looks for an online game, by adding an automated Default option for the best Ping site, as well as simplifying the choice of sites in the menu.
CLASSES & SPECIAL UNITS CHANGES:
GENERAL IMPROVEMENTS
Fixed an issue where the Resourceful Star Card wouldn't correctly lower the ability cooldown when used.
HEAVY
- Removed the ability of Ion Turrets to lock and fire on troopers, as requested by the community
- Reduced the damage done by the Ion Torpedo for better balancing
OFFICER
- Fixed an issue that would prevent the Disruption ability to trigger in sync with the animation
HERO CHANGES:
LEIA ORGANA
- Fixed an issue where Leia's Alternate Fire ability could damage a player piloting the AT-ST
VEHICLE CHANGES:
LANDO’S MILLENNIUM FALCON
- Fixed an issue where the Tactical Jammer ability would have no effect on Lando's Millennium Falcon
U-WING
- Fixed an issue where the "Repair" ability would not properly activate
GAME MODE CHANGES:
GALACTIC ASSAULT
- Implemented backend timers that allow tweaking of the objective duration on Galactic Assault in a live environment
HERO STARFIGHTERS
- Added animations to further enhance the look and feel of the game mode's widget
STRIKE
- Fixed a spelling issue in one of the objective texts
MAP CHANGES:
ENDOR
- Fixed an issue that would leave players stuck between tree and mountain assets
JAKKU
- Fixed an issue where heroes could hide or get stuck behind metal barriers on Jakku
TAKODANA
- Fixed an issue where the chicken near the East Turbolaser would not be fleeing from the player
GENERAL CHANGES:
- Added Ewok Hunt and Extraction-based challenges to the list of Daily Challenges
- Removed Hero Showdown-based challenges "Perfect Together" and "Vader and Kylo", based on player feedback that they are too hard to achieve in an online environment
- Fixed an issue where Iden's character and description text would be missing from the Campaign's spawn and customization screen
- Fixed an issue where players would not be able to change their Clone Trooper appearances during the pre-round screens on games taking place on Kashyyyk and Kamino
- Added additional UI effects when unlocking an Emote, Victory Pose or Appearance from the menu
- Increased the maximum numbers of players in a group to 20, and the maximum number of players who can play together to 8
- Fixed an issue where the button to get more Crystals would not show up in the Emotes and Victory Poses screens
- Adjusted the "Saviour Kill" stat, so that it tracks relevant kills from the whole team and not just the squad members
- This update will automatically disable CrossFire functionality for players with AMD Graphics Cards running on Windows 8 / 8.1, due to lack of support for multi-GPU with the specified operating system and GPU vendor.
KNOWN ISSUES:
- Squad members that are inside certain land vehicles (Armor, Artillery, Speeder, Tauntaun, Mountable Turrets) are not correctly shown as being inside vehicles on the Squad Spawn screen. The fix has been identified and will be implemented in the next update.
- Selecting to spawn on squad members who are inside land vehicles will temporarily disable access to the “Choose Character” screen. The issue gets resolved once players choose to spawn in the Default location. The fix has been identified and will be implemented in the next update.
- The spawn screen UI will, in rare cases, remain on during gameplay on Strike, or Galactic Assault. The issue gets resolved once players choose to respawn. The fix has been identified and will be implemented in the next update.
- The cooldown timer of the Shock Grenade ability would not be affected by the Resourceful Star Card. The fix has been identified and will be implemented in the next update.
Danke für die Info´s.
- 7 years ago
Hey gern geschehen @ERRZWO!
- 7 years ago
Das mit dem Squadspawn verstehe ich nicht. Wo soll denn der Squadscreen sein? Ich sehe nur, dass ich bei Freunden, die online sind, spawnen könnte. Wenn ich alleine spiele (ohne online-Freunde), kann ich also nicht bei jemanden spawnen?
- 7 years agoHat sich erledigt. War gestern wohl, trotz Update, noch nicht aktiv.
- 7 years ago
Star Wars Battlefront II - Release Notes - October Hotfix
Das Hotfix erscheint heute, Donnerstag den 04. Oktober 2018
In diesem Hotfix konzentrieren wir uns auf Schlüsselfragen, die im Squad System Update eingeführt wurden, und gehen auf einige wichtige Punkte des Community-Feedbacks ein.
Es wurden einige Optimierungen am Squad-System vorgenommen und Probleme behoben, die seit der Veröffentlichung aufgetreten sind. Das Squad spawnen wird von Truppler auf Truppler begrenzt. Diese Änderung kommt direkt aus dem Feedback der Community, da die Möglichkeit mit Helden direkt in die Action zurückzukehren, einige unausgewogene Szenarien geschaffen hat.
Das Thema "Health Stacking" hat an anderer Stelle in der Community immer mehr an Bedeutung gewonnen. Dieser Hotfix erlaubt es dort Änderungen vorzunehmen, wo dies nicht möglich ist, und Kämpfe sollten jetzt viel ausgeglichener sein.
Basierend auf den jüngsten Diskussionen in der Community wurde beschlossen, die Battle Points für AT-RT's auf 300 BP zu reduzieren.
CHANGES:
Squad System- Fixed an issue where players were unable to return to the character select screen after attempting to spawn on a friendly player in a land vehicle.
- Fixes an issue with the menu not being greyed out as Unable to Spawn when a squad member is in a land vehicle.
- Fixed an issue where the spawn screen UI remained on screen during gameplay on Strike, or Galactic Assault.
- Squad spawning has been restricted to Trooper on Trooper only
Other
- Reduced the Battle Points price for the AT-RT to 300.
- Fixed a health buff stacking issue causes by Yoda, Finn and the Officer class that led to uneven fights in Galactic Assault.
- Fixed an issue where the Resourceful Star Card didn’t apply the correct recharge speed in each rarity to the Trooper’s Shock Grenade and Concussion Rifle abilities.
- Fixed an issue on Strike, where players were unable to spawn when not selecting any class in the second round.
- Addressed an issue with End-Of-Round matchmaking crashes.
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