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I agree the user experience for mapping controls on PC has not been good.
In my case I have a joystick and I never want to fly the ship using a mouse. However, the mouse controls can not be unbound at all. I had hoped to use the mouse for other inputs like looking around or controlling the throttle. Sadly this doesn't seem to be possible.
My other issue is that one of the joystick inputs must be bound to open the menu. So I have one of my joystick buttons bound to an in-flight action but the menu action is also bound to that button. So whenever I press that button, it performs the action I want and also opens the menu. I am unable to unbind the "Menu" action from the flight stick because "Essential key cannot be left unbound." It's not essential! I have an escape key.
I wish these arbitrary rules about what must be bound would just not exist. These rules seem like unnecessary complexity and they're getting in my way.
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