Re: Large, unchangeable deadzone when using HOTAS, in-game options do NOT change it.
Just wanted to add, i just got into my first dogfight. I didn't get my highest kill count but damn... the amount of damage i landed was absolutely insane from what i used to be landing. I was actually able to control my ship and was able to turn n burn with Awings and actually land volleys! Such a difference from the spray and pray i was doing yesterday.
EA, from the bottom of my heart, thank you for fixing this bug. It has made me from just tolerating the game, to absolutely loving it!
Whilst i still have a few other gripes about autotarget guns and no TrackIR support, i'll leave those for the other threads. I consider this a big win for all SW fans with HOTAS. My hopes to all others who still have issues that you get it ironed out soon. There is no other way to play this game than with a perfectly functioning HOTAS!
Cheers all!