SW Squadrons VR: what would make VR better ?
Hey all,
I ve been playing VR for years now and enjoy it a lot.
The title of the topic is pretty much what it s all about.
Here are my thoughts on the subject:
- an option to completely disable anti aliasing. (YES! most of VR players don't use AA and rely more on super sampling to get better result than AA and a crispier image. Plus anti aliasing off would spare some ressources for SS.)
- The possibility to set cpu affinity/priotity for the game. (Higher priotity means less stuttering and better performance because of less interuptions for the cpu. Affinity let u avoid the game and VR software to use the same cores, here again less stuttering.)
-DLSS VR ! (which probably be awsome)
- probably a bit of optimizing the game too. (My game is smooth and then for a few seconds stutters like crazy, then back to normal. The exact same situation can be smooth or stuttery. )
Those are my main concerns.
I d like to know what u guys think about those points, and if u have other ideas on how to improve VR performance/quality for the game ?
I personnaly love the game, so that s why I d love to see it getting better for all VR players.
So.... what are your thoughts?
(and btw sry for the poor english, not my mother language here ^^; )
Hello everyone! Thank you for your great suggestions. I'll be passing this on to the team🦾