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here
[Renderer] AntiAliasingLevel = 4 Buckets = 5 doShadows = true DYDDrawDistancePreset = 3 GraphicsDeviceId = 9352 GraphicsQuality = 6 Height = 1440 NativeHeight = 1440 NativeWidth = 2560 PlantDensity = 100 SpeedTreeDistanceScale = 1.25 TextureAnisotropy = 16 Width = 2560 FxLightsLimit = 15 StaticLightsLimit = 45 WindowX = 0 WindowY = 0 AtlasQuality = 0 EnableDistortion = true EnableSSAO = true MeshLODQuality = 1 RefreshRate = 180 ShadowMapNumCascades = 8 ShadowMapResolution = 2048 D3DFullScreen = true CodeVersionChanged = false LastCodeVersionRun = 2 NewBucket = 5 TextureQuality = 0 doBlobShadows = true AllowDepthOfField = true ShaderSet = 9 EnableBloom = true FullScreen = true VerticalSyncState = false MinFrameTime = 4.9999999e-003 [Game] MoviesFolder = ..\..\Movies SwtorRegKey = SOFTWARE\BioWare\Star Wars - The Old Republic
- proxos6663 years agoHero+
ok the refreshrate is set at 180 ... so need to change that to say 100
also just to confirm you are playing swtor on the LG ULTRAGEAR and not the Benq as the native resolution is set for 2560 x 1440
Edit: can you provide the exact model of the LG monitor - proxos6663 years agoHero+
there is a chance the game is mixing up the benq and lg capabilities hence asking for model numbers and what is used to play swtor etc
- @proxos666 ok so until the devs have solved the problem, if I ever need to change the refresh rate I will do it via the client_settings.ini file
- proxos6663 years agoHero+
I gather that worked ok as a workaround ?
@proxos666yes modify the refresh rate, via client_settings.ini file, works as a workaround... thanks a lot ^^
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