Forum Discussion
"ThisYeezy;c-1850649" wrote:
"Arus;c-1850322" wrote:
No, it's not interesting at all, it means the old strategy won't works anymore, and we need to put in hours and hours to figure out a new strategy for 3v3 tw.
And using new strategy with unknown consequences is always stressful!
If you're not being sarcastic you may need to take a step back and re-evaluate why you're playing. It's a video game. There's no reason to be getting that stressed out about it.
I'm playing it for fun, which is only provided when I know my strategy is going to work for sure, if it is not, then it's stressful, especially when you are in charge of tw commanding in your guild, all your guildmates are depending on you.- The point is, when you make changes in the game you are expecting someone will get benefits from them, either players (may get more rewards), or CG (may make money out of them).
Now is a 3v3 tw going to benefit anyone? Players need to put in more time and efforts to figure it out without having more rewards, and CG is not going to make more money out of it, it benefits no-one, so what's the point of doing this? - Haven't seen a list with the team numbers based on GP.
Is someone able to me provide that, please? "BattletoadsRash;c-1850746" wrote:
I'm a TW Officer. Based on the comments from other TW Officers in this thread, I'm looking forward to 3v3. Seems this idea is overwhelming for most of you, whereas my guild will figure it out and steamroll you. Thanks for giving up, and thanks for the 3 zetas.
No you won't, we will figure it out if we have to, but why CG makes us have to in the first place?
I don't like this, but it doesn't mean I'm not good at this, just like 3v3 GA, I don't like them, but I won most of them."Jaxom;c-1850832" wrote:
"NoMack;c-1850824" wrote:
The whining on this thread may be the most hilarious I've seen on these forums. Changing ONE TW seems be ruining the lives of countless individuals. The poor guild officers will be forced to spend days locked in their rooms preparing for the gargantuan task of teaching their members how to tackle the never-before-seen 3v3 format! How can they be expected to deal with such a change? What if their opponents have Malak? It's on a holiday in one country for gods sake! Doesn't CG understand that there are competitive guilds out there where a difference in one zeta-mat may result in the ultimate failure of their members? Change is bad and scary, so please leave things the same forever; that's how we want this game to be.
I don't see whining, I see people who play this game for one reason (winning highly competitive TWs at the highest tiers) making logical and legitimate arguments as to why this is a terrible idea. What I do see is you bashing those people for no reason. If you'd like to make a coherent argument in support of this 3v3 TW, feel free to do so, but if you're purpose in posting is to point out that everyone else is a whiner, feel free to keep your opinions to yourself.
If TW is the only reason you play the game, wouldn't you want to try something new once in a while?- For those highly competitive tw guilds complaining of 3v3 and a wall of DR malak teams well guess what? Your opponent has the exact same problem. This 3v3 simply makes it even more competitive which is exactly what I though you wanted. Besides I thought everyone said JKA simply destroys DR/malak so it should be easy :p
"Kokie;c-1850874" wrote:
For those highly competitive tw guilds complaining of 3v3 and a wall of DR malak teams well guess what? Your opponent has the exact same problem. This 3v3 simply makes it even more competitive which is exactly what I though you wanted. Besides I thought everyone said JKA simply destroys DR/malak so it should be easy :p
Apparently someone hasn’t read the nerf to JKA that was posted yesterday."Liath;c-1850895" wrote:
"Skylicus;c-1850881" wrote:
"Kokie;c-1850874" wrote:
For those highly competitive tw guilds complaining of 3v3 and a wall of DR malak teams well guess what? Your opponent has the exact same problem. This 3v3 simply makes it even more competitive which is exactly what I though you wanted. Besides I thought everyone said JKA simply destroys DR/malak so it should be easy :p
So I should be happy that my opponent as well as I can't clear the first two walls? That isn't competition, that is a broken game mode.
If it can be beaten by mirrors can’t you just save your own DRs for offense and avoid the problem?
Mirrors are mod dependent and even then can be unreliable. It would be strategically bad to count on them as then you are at the whim of RNG rather than your opponent. Similar the the droid shenanigans this last month."Ikky2win;c-1850876" wrote:
"Kokie;c-1850874" wrote:
For those highly competitive tw guilds complaining of 3v3 and a wall of DR malak teams well guess what? Your opponent has the exact same problem. This 3v3 simply makes it even more competitive which is exactly what I though you wanted. Besides I thought everyone said JKA simply destroys DR/malak so it should be easy :p
Apparently someone hasn’t read the nerf to JKA that was posted yesterday.
Apparently someone hasn’t seen Padme in action yet. We have no idea how Padme/JKA interaction in a 3v3 environment is going to affect DR/Malak teams. Could be a non-issue by the time we get there.
Separate note on the DR/Malak wall - as has been noted by others, why not just only put 25 of yours on defense split across the front if it can only be beaten by mirror and then try to blast through one of your opponents walls? There are options...everyone’s just whining about something new.
I am looking *very* forward to this war. I love 3v3."Firebrigade;c-1850930" wrote:
"Ikky2win;c-1850876" wrote:
"Kokie;c-1850874" wrote:
For those highly competitive tw guilds complaining of 3v3 and a wall of DR malak teams well guess what? Your opponent has the exact same problem. This 3v3 simply makes it even more competitive which is exactly what I though you wanted. Besides I thought everyone said JKA simply destroys DR/malak so it should be easy :p
Apparently someone hasn’t read the nerf to JKA that was posted yesterday.
Apparently someone hasn’t seen Padme in action yet. We have no idea how Padme/JKA interaction in a 3v3 environment is going to affect DR/Malak teams. Could be a non-issue by the time we get there.
Separate note on the DR/Malak wall - as has been noted by others, why not just only put 25 of yours on defense split across the front if it can only be beaten by mirror and then try to blast through one of your opponents walls? There are options...everyone’s just whining about something new.
I am looking *very* forward to this war. I love 3v3.
You didn't read the Q and A CG posted for Padme Kit.
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