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Dragons_501st's avatar
8 years ago

AAT Raid Changes

Hi this is my first time posting on here. But I noticed something today and was curious as to if other people had experienced it.

When I was in phase 2 of normal mode AAT at the enrage point I noticed a permanent healing block on my toons that survived.
Then again in phase 3 at enrage point same thing permanent healing block.

Has this happened to anyone else? It's ruined the Maul technique if so.

7 Replies

  • It was in the last update. It was a nerf that was listed as a "bug fix" though the only bug was not playtesting things like the Maul technique.
  • https://forums.galaxy-of-heroes.starwars.ea.com/discussion/89315/dark-side-game-update-2-15-2017-update-2-16

    At the end of the first post on the thread.
  • Yeah the healing immunity was to stop characters going too far past enrage, because enrage is really supposed to kill you off after one or two turns. Raid loses integrity if you can solo it with 1) Maul because of his infinite health pool and % health healing, or 2) with Zeta'd Cody clones and Leia in p4 regaining health and protection to protect from enrage for multiple turns.
  • From the main screen in the game, select Inbox. Then click Newsletter. At the bottom is an entry called Game Updates. Click that and then tap Go. It will take you to all the Game Update announcements.

    They should really update the in-game notification every time they release an update.
  • Does maul work at all in normal AAT anymore? Sid's omega can make some deadly combos
  • "ARCTrooperFives;920484" wrote:
    Does maul work at all in normal AAT anymore? Sid's omega can make some deadly combos


    He can last a few turns past enrage with the health pool, but he can't regain health so he dies eventually.

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