Forum Discussion

MasterSeedy's avatar
3 years ago

Anyone compiled a list of data disks for the current Conquest?

Hoping to gather it in one place for my guild, but I haven't seen one anywhere.

Starting list (In progress):
Spoiler

Purple: (all 4-Slot)
Booming Voice
Caustic Recourance (Each debuff that expires inflicts 1 DoT)
Soresu Form

Blue:
Opportunistic Support
Quick Reflexes (10 buffs grants Foresight, dodge grants CD reduction)
Ruthless Offense (+16% Off)
Ruthless Swiftness (+27% TM)
Unbreakable (+24% Health, +39% Def)
Unstable Decelerator (inflict -8% TM on any hit)
Volatile Accelerator (inflict +3DoTs, +8%TM)

Green:
Ability Exhaust (10 debuffs inflicts AB)
Critical Decay (inflict -TM% on crits)
Entrenched (+50% Prot)
Fortified
Protection Recovery ( 4% )
Ruthless Swiftness (+22% TM)
Unstable Decelerator (inflict -6.5% TM on any hit)
Stacking Fervor (+4% Off)
Zealous Ambition (+Off = 44% Health)

White:
Defensive Formation
Entrenched (+25% Prot)
  • "MasterSeedy;c-2389856" wrote:
    @Avinash

    I think Fortified will be a fun disk, if I can find one. It's a bit like the bounty hunter Faction ability: Massive early defense, but instead of ablating away to no purpose, this time every time you lose defense you gain TM. It makes it possible to go MUCH slower than your opponent and still win. it also allows you to interrupt TM trains that used to be lethal. With 2xZA and Fortified, Dash or AdRad can kill practically anything, even on nodes where the the enemy is dramatically faster.


    Fortified combined with Soresu Form (from the Redemption feat) I think will be LOTS of fun.
  • "herd_nerfer;c-2389859" wrote:
    "MasterSeedy;c-2389856" wrote:
    @Avinash

    I think Fortified will be a fun disk, if I can find one. It's a bit like the bounty hunter Faction ability: Massive early defense, but instead of ablating away to no purpose, this time every time you lose defense you gain TM. It makes it possible to go MUCH slower than your opponent and still win. it also allows you to interrupt TM trains that used to be lethal. With 2xZA and Fortified, Dash or AdRad can kill practically anything, even on nodes where the the enemy is dramatically faster.


    Fortified combined with Soresu Form (from the Redemption feat) I think will be LOTS of fun.


    Anyone test if Fortified stacks?
  • "Iy4oy4s;c-2389883" wrote:
    "herd_nerfer;c-2389859" wrote:
    "MasterSeedy;c-2389856" wrote:
    @Avinash

    I think Fortified will be a fun disk, if I can find one. It's a bit like the bounty hunter Faction ability: Massive early defense, but instead of ablating away to no purpose, this time every time you lose defense you gain TM. It makes it possible to go MUCH slower than your opponent and still win. it also allows you to interrupt TM trains that used to be lethal. With 2xZA and Fortified, Dash or AdRad can kill practically anything, even on nodes where the the enemy is dramatically faster.


    Fortified combined with Soresu Form (from the Redemption feat) I think will be LOTS of fun.


    Anyone test if Fortified stacks?


    I don't know if it stacks - I had the chance to go for a second fortified disk but since it's 3 dots I passed on getting a second one. I'll grab one and test it out if it pops up again.
  • "herd_nerfer;c-2389902" wrote:
    "Iy4oy4s;c-2389883" wrote:
    "herd_nerfer;c-2389859" wrote:
    "MasterSeedy;c-2389856" wrote:
    @Avinash

    I think Fortified will be a fun disk, if I can find one. It's a bit like the bounty hunter Faction ability: Massive early defense, but instead of ablating away to no purpose, this time every time you lose defense you gain TM. It makes it possible to go MUCH slower than your opponent and still win. it also allows you to interrupt TM trains that used to be lethal. With 2xZA and Fortified, Dash or AdRad can kill practically anything, even on nodes where the the enemy is dramatically faster.


    Fortified combined with Soresu Form (from the Redemption feat) I think will be LOTS of fun.


    Anyone test if Fortified stacks?



    Got another one (Fortified) and did some testing. It's hard to say for sure since the effects are pretty subtle but I think it does stack.

    Unfortunately if you're fasing a team that has any mechanism to prevent TM gain (whether from a kit or from daze or whatever) and/or a team with any kind of TM reduction, you end up blowing through that 200% (or 400% with 2) defense long before you get the chance to kill anyone and recoup any of the lost defense - which means those two disks (3 dots each - half of your data disk capacity) ends up providing no benefit at all. Now, if you want to spend $30 for free disk swaps (I still think this is a dumb thing to have to pay for and significantly detracts from the enjoyment of the entire game mode, but I won't go down that rabbit hole here) then this is no big deal because you can swap stuff in and out between every battle for every team for every situation. If you're not the kind of person that wants to spend $30 to make a game mode (more) fun then I'd avoid trying to stack these since it seems to be pretty situational as to when it's actually useful.

    Honestly considering removing both of them now that I've really examined them and played through a sector or two. I'm thinking that Ruthless Defense and Unbreakable might be a better combo to go with Soresu Form (still working on that feat so I don't have the disk yet).

    If anyone has had a different experience with the Fortified disks, I'd be interested to hear it.


    Thank you for your excellent review, very good read and I will adjust accordingly.