Forum Discussion
4 years ago
The obvious problem is CG’s solution to “keep players engaged” creates large GP disparity matchups in lower tiers.
Then once those large GP payers start playing because they are sick of falling, it punishes those lower GP players who fought hard to move up.
It punishes the low GP player who plays the game more than the higher GP player who only occasionally plays.
I love OP’s solution.
Then once those large GP payers start playing because they are sick of falling, it punishes those lower GP players who fought hard to move up.
It punishes the low GP player who plays the game more than the higher GP player who only occasionally plays.
I love OP’s solution.
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