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- It took me just as much time as usual. The toons looked less powerful stat wise but I didn't notice a difference in difficulty (lvl 80, power 32845).
"President_Scroob;484017" wrote:
The point is...the rewards were not worth the time and effort. So if they weren't going to up rewards this was the only option. So to all the l33t players.... The majority won here. Scream all you like, whine about how hardcore you are compared to everyone...this is a good change
The majority back in the 1700s and 1800s thought that slavery was good. Just because the majority wants something does not make it right.
Okay so the rewards are more in line as they did not scale, that is your best argument. Of course that could have easily been fixed by having the rewards scale with level. At level 60 the rewards could have increased by 10%, at level 70 an additional 20%, and level 80 and additional 30%, and etc... Would have been easy to do, and then we would all have had more credits which would have made the people complaining about the credit crunch happier.- Quick and painless, one squad until the last two nodes. Then had to start strategerizing. Nice work devs thanks for addressing this issue.
Rewards are fine for the level of difficulty. "Hangfire;484132" wrote:
Rewards are fine for the level of difficulty.
Agreed! They had to balance something and for me, this was the perfect balance of rewards vs time spent + sheer hostility towards my phone."Hangfire;484132" wrote:
Quick and painless, one squad until the last two nodes. Then had to start strategerizing. Nice work devs thanks for addressing this issue.
Rewards are fine for the level of difficulty.
Well it could have been argued that it was great that the difficulty increased with your level. GW when I started was supposed to be a mode that was not intended for having someone win each and everyday. Perhaps you were only supposed to be able to beat it once a week. It was supposed to require lots of developed characters. Now it is far from that. The intent and original goal of the GW has been lost. Like everything a few bad apples ruins it for everyone.- What if galactic war wasn't changed at all, and were all under the placebo effect... just kidding about that but maybe we should give it a few more days before jumping to conclusions
- There are people who not only think it should be easier but ALSO have better rewards?
Wow. "thecuriousocelot;483633" wrote:
For the first time in a long long time, I scored a 'perfect GW'. No retreats, no suicides, no toons died, mostly completed on auto (I suspect I could, but I was playing it cautiously as per usual). I didn't even use my strongest toons (Ackbar L gr9, Lumi 9, HRS 9, Savage 8, Daka 10). And, fyi, I'm FTP.
Did anyone else have this experience?
I cannot believe this is the final solution for GW - I very much hope it was only a temporary 'fix'. Completing 15 nodes on auto with practically zero brain power required is no fun. :/
Just curious, why not next time play with your weakest toons? There's nothing wrong with the end user getting creative to find a challenge if you have the time and energy to do so. I understand the devs are ultimately the creators here, but player do have a lot of tools at our disposal. So why not use them. and the primary complaint was the amount of time it took to complete which the devs have addressed.- It's extremely easy now. Although there are still too many nodes. I'd rather it be more difficult and less nodes. but this is a second best.
- Takes me the same amount of time to complete GW. I do not understand how people are saving time. Can someone please explain it? It has never taken me more than about 30 minutes. I never spent an hour or hour and half like others here are claiming that they have. Between 30 to 40 minutes. It never took that long. Standard team I used was Lumni, JC, Eeth, Talia, and RG. Most of the time that single team went through. If not, the second team of Barriss, Ashnok, IG-86, Tusken Raider, and Yoda would finish the rest. At most one retreat through the entire affair. Not every hard at all to complete in 30 minutes.
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