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5 years ago
"ZaneMorell;c-2151589" wrote:
All for it but my initial reaction with all that TM gain is there would be a high likely hood of creating an infinite loop with Rose if the changes were take place.
Valid concern. So the changes in TM gain is the starting TM and the gain when allies lose inspired stacks. I don’t think this would create any infinite loop scenario and here’s why.
The starting TM just creates the ability to take 2 turns in quick succession and potentially before anyone else moves but then doesn’t impact TM for rest of the battle.
For the gain on Inspiration lost, Of course if Hux is on full FO team and has advantage that stops all Rose TM gain. If she removes advantage and applies buff immunity that can be quickly dispelled by himself or his allies. Lots of crit AOEs will generate up to 50% TM on Rose but is dependent on the actions of the opposing team and under Rey the Resistance frequently have crit immunity.
Perhaps best though if Rose gains more TM but only when allies lose Inspiration all together. With reflection I do think Inspiration on her basic is probably too much and will edit my original post.
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