Forum Discussion
"Peer;c-1141784" wrote:
I think detonators should be reworked: instead of just dispelling them like any other debuff there should be a probability of 50% that they explode when someone tries to remove them. Bobas lead would profit from this rework.
and apply undispelable burn after they explode >:)- admins/ mods please take a look and start working with on thermal detonator rework!
- My jawas would appreciate it as well.
- They could just add Jango and have him do something with thermals, plus some slight reworks for existing bounty hunters. (And give him Burning because flame thrower)
THAT would be awesome. Boba is epic as is, especially when you zeta him. - braskmeNew SpectatorHis lead also gives all bounty hunters +15 speed for each debuffed enemy, in addition to the 15% TM gain from exploding thermal dets. His lead is pretty amazing even if he's the only bounty hunter in the group; do his AoE and suddenly he has +75 speed. I pretty much ignore the thermal dets part of his leader as there's not an arena-worthy hero that reliably lands them, and the dispelling them is far too common. A thermal detonator only attack is marginally better than losing a turn to stun.
- Moved to Feedback/Character, as it's more about sharing an idea (and a good one) rather than real strategy.
"AnUnusedName;c-1200006" wrote:
OT's suggestion that detonators would be refreshed on cleanse is dangerous (for the reasons everyone else stated - mainly Zam) but I LOVE the idea that detonators detonate when being cleansed. They're freaking hard to apply as-is with many meta characters granting tenacity up. Why not reward good timing? Plus that little tweak would help counter the triple cleanse meta.
Excellent suggestion, Peer.
I like that idea as well. Maybe his zeta would just cause them to explode if dispelled, and apply a DoT (or burning).
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