"scuba;c-2462268" wrote:
"Morgoth01;c-2462222" wrote:
"crzydroid;c-2462213" wrote:
"Fathertaylor;c-2462207" wrote:
I think this is a pretty easy Conquest with the disks available and the feats required.
However, I do agree with the original poster about the pass giving out the same data disk that is easily available by doing a global feat. It does reduce the value of the pass. A different data disk should have been used in the pass.
The point of the pass giving out that disk is so you can skip the global feat and still get red crate. To get the disk, you have to grind the global, but you get 1 keycard. Using the disk gets you 15 more. So with the pass, you can get the 15 without the grind.
Yes, but for the previous …6? Conquests the plus pass have awarded same in terms of skipping a feat but also a very strong and unique data disk.
Value is decreased by the awards no longer including a strong and unique disk. And maybe even more so since the STAP feat is so easily cheesed that one is just 1 battle.
pass has been giving the global feat legendary disc. It hasn't been some great unique disc that you could get for doing the feat. IMO they have all been garbage and definitely not needed to get thru battles.
ZA conquests are all about building teams with support units. Not as much of easy button as AA/va still an easy button.
This is incorrect.
Last 3 conquest the plus pass gave overprepared and deployable cooling systems consumables, which allowed you to skip 2 feats as well as the deadly momentum data disk.
Deadly momentum wouldn’t work well with the disks we have this time so it makes sense it’s removed, but it’s not replaced with something of equal value.
As I recall this was similar for the 3 conquest before, but I’m not 100% certain on this.
Anyway I agree with all those here saying the conquest isn’t that difficult, just pointing out that the disk from conquest pass plus is devalued.