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AndroiDad75's avatar
8 years ago

Constantly Refreshing for Max Jumps

The mechanic for getting to your max jumps needs to be revamped. This is ridiculous, I just spent an entire lunch hour trying to jump the 7 spots I can from 25 to 18 in fleets. It never showed up... An entire lunch hour....

There is no reason one of the two things can't occur:


  • The max possible jump always shows up as the right-most option and the other spots are RNG based OR
  • It's a scrolling/sliding option of all possible battles from your position to the max jump. If this was the option, I can see it being daunting above 100, so maybe it kicks in at that point.


    Either way, something needs to be done. It's even worse in fleet than it is in arena.

    Please, this needs to be looked at as a major Quality of Life enhancement.
  • 14 Replies

    • "AndroiDad75;d-160392" wrote:
      The mechanic for getting to your max jumps needs to be revamped. This is ridiculous, I just spent an entire lunch hour trying to jump the 7 spots I can from 25 to 18 in fleets. It never showed up... An entire lunch hour....

      There is no reason one of the two things can't occur:


    • The max possible jump always shows up as the right-most option and the other spots are RNG based OR
    • It's a scrolling/sliding option of all possible battles from your position to the max jump. If this was the option, I can see it being daunting above 100, so maybe it kicks in at that point.


      Either way, something needs to be done. It's even worse in fleet than it is in arena.

      Please, this needs to be looked at as a major Quality of Life enhancement.


    • Or you could have said screw it and attacked 19, and then had the rest of your hour to attack 13/14....
    • That's a fair point Blizzisme, although to be honest 19 was popping much either and after a certain point it was my plan stubborn personality kicking in. And although it's a fair point, it doesn't get around the fact that it shouldn't be this difficult to get to the highest possible person to fight.
    • "Kyno;c-1474366" wrote:
      From a technical side, you can't do a slider.

      The button press is calling for fresh data from the server. This is a necessary step to avoid ridiculous amounts of bandwidth or handling on their end.
      I'm pretty sure they could populate the list and use a slider to navigate it. If the ranks change before the player selects a battle, they would get the same "player/opponents rank has recently changed" message they currently get and have to refresh the list again.

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