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olddumper's avatar
8 years ago

Death Troopers Grenade question.

Does the ability already need to be on cool down for it to be increase by 1 or does it apply to all Specials?
  • That's interesting, almost an ability block for 1 turn if it does work that way.

    Who has the fastest DT...
  • As soon as they get their turn the ability will come off cooldown no? Its only useful late(r) game.
  • "Josh_K;876790" wrote:
    As soon as they get their turn the ability will come off cooldown no? Its only useful late(r) game.


    That's a good point, I wonder how the mechanic will work. I think the only way to test it out would be to fight an enemy DT... probably won't be until the pack is released
  • It's a weird ability because since you can't see the opponent's cooldowns to begin with, you can't see the effect.
  • "MackemSLAM;876851" wrote:
    It's a weird ability because since you can't see the opponent's cooldowns to begin with, you can't see the effect.


    I'm pretty sure it is working such that it is like an ability block for 1 turn.
  • Hopefully this is the case, because I have been loving his Deathmark, and this would just be icing on the cake... oh wait no that's krennic.
  • "Ky10Ren;876971" wrote:
    Hopefully this is the case, because I have been loving his Deathmark, and this would just be icing on the cake... oh wait no that's krennic.


    I took 1st in arena with him today. I have a guild mate that is going to check on the grenade for us tonight.
  • For all who were wondering it does make it so all special abilities have at least one cooldown.

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