Forum Discussion
8 years ago
"Tigzie;894175" wrote:
With all of the leader abilities Zeta I'm confident there isn't a team who would beat it due to uncleansible dots, EPs tm gain for debuff giving most sith multiple turns and DV tm reduction as well as dooku evade bonus and mauls stealth on evade
Having all those leader bonus' would make the team (as long as they're modded to go first) unbeatable
Team-2 is a monster, I think it might be unbeatable. But what about Team 1's lack of dispell and susceptibility to Tenacity Up? Also, I think Palp's TM gain only applies to empire.
Maul's and Dooku's (but especially Maul's) Leader abilities give the squad great protection but perhaps a Chaze/Wiggs/Lando or similar config could potentially kill Maul or Dooku before they die, leaving them more vulnerable and less versatile for other squads sent in?
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