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4 years ago
"Ragnarok_COTF;c-2332616" wrote:"Disruptor92;c-2332587" wrote:"Whatelse73;c-2332445" wrote:
I just want GAC to not be determined so often by the Executor coin flip. You can 1:1 everything else on the board, but if you get a bad coin flip against Executor (or your opponent doesn't) and you lose. People are putting garbage on defense with executor and just letting that coin flip decide the match.
One ship / character shouldn't be deciding as many matches as I feel like executor is deciding. That's from other players matches I'm watching/reviewing, not just my own. I bet the data is going to show that as well. (Not to mention Razorcrest being the "weak zombie" of fleets due to speed differential and speed order)
There is some RNG involved, but there are strategies with which you can beat 7* Executors MOST of the time. If you're not winning the Exec counter battle like 75% of the time, then that's on you. Also, if people really put garbage defenses outside of Exec, then you can just undersize all the other battles and can sometimes even afford to 2-shot the Exec and still win the match. Sure, Executors do decide many matches, but it's more a reason of people not using the counter properly rather than bad RNG. And if you're really afraid of bad RNG then just keep your Exec for offense and just oneshot theirs, while also benefitting from their weak ground defense. It's pretty straightforward honestly.
75 percent? Puh-lease. I haven't seen a single guild in TW (395M guild) get over 50% on an Executor wall. Most land in the 30-40% range.
Our guild (400+) has done 60% a couple of times, otherwise mostly 50%ish.
75% is either a low GP player against G12 ships or a huge exaggeration.
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