Forum Discussion

DarthBarron's avatar
8 years ago

Gear and Zeta Crunch

I am a daily player, light spender, Feb2016 player with a 2.4M GP (This is just for a reference for my point of view). I enjoy the game for the resource management aspect of it, the guild commaderie, the theme (grew up playing with the orginal Kenner Action Figures) and the team assembly part. It is entertainment.

However the game, as others have pointed out, has gotten ridiculous with some of the 'gates' that it has created. The two biggest gates are Zeta's and Mk 3 Carbantis.

In order to fill my current level roster need for Mks Carbantis I would need 73 full crafted. In order to meet all my needs I would need 308. What compounds the Mk 3 Carbanti issue is that they are required to craft 3 other pieces fo gear and every new character introduced seems to require more and more of them (it's like the only gear avaible for a build are stun guns, stun cuffs, halos and carbanti's) . It just has gotten to the point that it is a daunting task to chip away at the wall. My suggestion is to make mk 3 carbanti's more available. Up the number provided in challenges a band of 6-8. Provide a seperate slot for them in the SS. Maybe just a slot that contains them, stun guns, thermal detonators, and cuffs. The current SS, while an improvement, has 10 to 12 pieces per slot with random RNG, it simple like throwing a bottle of water on a fire, provided you are lucky enough to have a bottle of water appear.

The other issue is Zetas. The new NS rework and the released Phoenix rework look good and maybe, by 2025, I will have enough zetas to equip them. At a minimum, in my opinion, zeta's should be released that any player, F2P to whale, can reasonable aquire 2 to 3 a month. There are so many needed in game, that this number seems to make sense.

None of the above drastically impacts the 'gates' created. It will, however, help the frustration and the grind the players experience.
  • Eh.. I received 2 fully crafted Mk5 Droid callers in the last month. I also have the salvage to build two more. Maybe you guys should build up some LS toons. They don't need many ;)
  • My perspective is playing since late December 2016, after the last QoL update so I have yet to see one. I've seen more and more content added without any kind of counter balance.

    Zeta materials are rare, be choosy, fine! But I'm not choosing between a handful of abilities any longer, I'm choosing between dozens and dozens. And they keep coming while the materials do not.

    Gear is a huge issue. In the time I've been playing I've seen more content added, more events, that demand specific toons that need to be sitting at an "at least" gear level for an event. I don't even know how many MK5 Stun Guns I wasted on Phoenix to make sure I got Thrawn. I have him, he's awesome, and now I'm stuck with a bunch of Phoenix toons I don't really want. Sure I could work towards their zeta abilities, they seem good, but I'm focusing now on Resistance. There's 4 or 5 zeta abilities I'll be trying to open up. So I guess start working on Phoenix around March 2018? Have them finished sometime next fall? I'll just forego the other umpteen zeta abilities currently I'm existence and the likely 30 or so that will have been released by then on top of them.

    If I stick around or leave the game, it's literally of no consequence to EA/CG whatsoever. They dropped the daily booster pack which I used religiously, but at this rate would be entirely worthless seeing the current drop rates.

    Some suggested just buy gems and get it at the store. An MK5 stun gun is 2500 crystals, essentially $20. I need at least 7 currently, yeah, that's not happening.

    I don't know. There's something about the game after 10 months, that just feels like I'm spinning my tires.

    It's like with the approaching Nightsisters rework. Let's assume they're needed based on the log in rewards. I have like 3 of 5, they're 4 or 5 stars, I haven't invested anything in to them. With Mother on the way I couldn't care less. I'm not letting myself panic farm, I'm not wasting more gear and credits on toons I don't want to get one I might.

    Or territory battles! To fully play the new content I have to have Commander Luke, which means I have to have Farmboy Luke, Leia, Old Ben, Stormtrooper Han, and R2. To have R2 I have to have Empire. It requires Phoenix. It requires the Hoth Scout and Soldier. It requires Hoth Leia which requires Hoth Han. Why do I have to have 4 Han Solos!? It requires 5 Rogue One charcters. All these characters are required and there are certain gear level requirements to be able to have a chance to get them or clear levels. This is all supposed to be obtained when? It's like I have to commit to playing for another year! And then Darksiders TB is going to essentially double this requirement I'm sure. Watch, Mother Tarzin is going to be required on one of those levels.

    I get focusing on a team, one at a time, but it's now at the expense of access to the full offerings of the game. IMO. But this is just where I am after 10 months. I almost quit right away but after 2 months I really started getting in to it, it didn't feel so daunting. These last 2 months, it's getting stale and feels like the requirements have grown exponentially.
  • Something needs to happen and soon. More and more veteran players are dropping off. Who knows how many newer players never come back after a month or two. The gear issue (Carbantis mostly) looks like lazy programming to me. Of coarse there is also the obvious $$$$. Zeta mats, supply needs to meet demands. Not wasting my breath anymore on this issue. EA doesn’t care about their players/customers. How long have players/customers been complaining about Raid rewards. How long has it been since we had a QoL update...long overdue. Content content content. Content equals $$$$$.