Forum Discussion
6 years ago
Of course having more information is optimal to giving you the best opportunity to win, however, the advantage that it provides is neglible in the majority of cases and doesn't necessitate a change from CG.
The advantage is you are able to Play to Win, Not Attempt Score the Most Points Possible
Yes, those are two different things. If I know I'll be able to win by clearing all my opponents territories in the 1st attempt, I won't need to risk sending in some undersized squads (that may lose) just to get a few more points that have the potential to cost me the match if things go south. The opposite would apply as well. I know my opponent did really well on offense, I need to get every last point to win and take a lot of chances with undersized squads.
With that said, taking away seeing your opponents progress would make the game mode less entertaining to many. Also, who says you can't fool your opponent by attacking separately and giving them a false confidence. Also, putting pressure on your opponent could force mistakes too.
Overall, there isn't a material advantage. Just an interesting discussion that doesn't hold a lot of weight.
The advantage is you are able to Play to Win, Not Attempt Score the Most Points Possible
Yes, those are two different things. If I know I'll be able to win by clearing all my opponents territories in the 1st attempt, I won't need to risk sending in some undersized squads (that may lose) just to get a few more points that have the potential to cost me the match if things go south. The opposite would apply as well. I know my opponent did really well on offense, I need to get every last point to win and take a lot of chances with undersized squads.
With that said, taking away seeing your opponents progress would make the game mode less entertaining to many. Also, who says you can't fool your opponent by attacking separately and giving them a false confidence. Also, putting pressure on your opponent could force mistakes too.
Overall, there isn't a material advantage. Just an interesting discussion that doesn't hold a lot of weight.
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