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6 years ago
"cannonfodder_iv;c-1958626" wrote:"FolsomTony;c-1958092" wrote:"cannonfodder_iv;c-1957833" wrote:
Just don't show the number of banners the other player has until the offense period has closed. Nobody has an advantage or disadvantage. Problem solved.
And if CG applied the same mechanic of hiding scores until attack period ended on Territory Wars?
Would that make people content, or would there be a problem with that?
@FolsomTony Personally I wouldn't care either way. You've somehow managed to conjoin a false equivalency with classic what-about-ism in just two quick sentences!
No, just trying to be fair in an assessment of what players would deem acceptable in an event, which a banner count over a 24 hour period determines the winner.
I don't see it as a what-about-ism question. It's really more that a precedent set in TW, that some players may use to calculate strategy in GAC. This is applying a currently used mechanic in the game, to another game mode.
A what-about-ism would be: All names/rosters should be hidden during the defense setting stage, so a defense based on knowledge of opponents squads doesn't give anyone an advantage. If you have an "unbeatable" squad, knowing the opponents roster is an unfair advantage. Therefore, it should be hidden. I can see the difference between the two. One is a mechanic in the game currently, the other is asking for a change, based on perceived advantages.
If you think the false equivalency is because the order of magnitude of the event, I would suggest since the event rewards are very similar, then it could a fair comparison, Though the number of players zones/squads involved, perhaps that's a fair assessment. Not for me to decide.
And, personally, I also would not care if they chose to hide progress of battles in GAC.
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