8 years ago
Ig-88 zeta idea
+10% critical damage
+5% bonus damage
Enemies killed by ig-88 cannot be revived. Additionally ig88 gains advantage for two turns after each kill.
Reasoning behind this is it goes well with adaptive aim algorithm theme. In lore ig88 could shoot someones eye out from 100 yards away within half a second. So him terminating opponents makes sense. Advantage seems to go well with the theme and would help in the late game. Ig-88 used to be the glass cannon. Now days he's much more glass and a lot less canon. I know a lot of people think droids don't need a zeta but I think at least one would be fair. This could possibly make BH squads viable too. Thoughts?
+5% bonus damage
Enemies killed by ig-88 cannot be revived. Additionally ig88 gains advantage for two turns after each kill.
Reasoning behind this is it goes well with adaptive aim algorithm theme. In lore ig88 could shoot someones eye out from 100 yards away within half a second. So him terminating opponents makes sense. Advantage seems to go well with the theme and would help in the late game. Ig-88 used to be the glass cannon. Now days he's much more glass and a lot less canon. I know a lot of people think droids don't need a zeta but I think at least one would be fair. This could possibly make BH squads viable too. Thoughts?