"PeachyPeachSWGOH;c-2391420" wrote:
"Drathuk916;c-2391400" wrote:
"MaruMaru;c-2391360" wrote:
"Drathuk916;c-2391302" wrote:
"MaruMaru;c-2391262" wrote:
If this info is true:
"Iirc around 16k people started in kyber 1 in season 1. It’s less than 6k now." by @Drathuk916
Sorry but you can't explain away the change in sizes simply by quitters.
Not entirely clear what you’re taking exception too. First season had around 343k according to swgoh.gg. I forget the poster before Scott over there but you can find it yourself. So around 34kish fewer accounts are signing up each season. Kyber league has shrunk from 88k to under 50k. So yes obviously not all accounts that have quit were in kyber league. However I certainly believe more than half of the accounts that no longer signup were in kyber league. This still leaves a sizable amount of accounts to be demoted through inactive play but still signing up and to much much lesser extent poor players being pushed out of kyber.
I agree the squish has had an intended effect of pushing people out of kyber or more correctly making it more difficult for players from aurodium to play well enough to replace those playing badly enough in kyber who earn a demotion. But I don’t think it is larger than the effect of quitting players is having.
I didn't try to address you directly, but rather commented assuming your info is true. I assumed flat distribution of quitters from all leagues. You might be right that quitting top heavy might be more prominent. Still the end result is it has shrunk to %38 of it's initial size which is a pretty drastic change.
Gotcha. I was trying to clarify my opinion is all.
And to @PeachyPeachSWGOH yes, get to benchmarks that can be moved every six months or so and join but never participate get a better baseline reward. It’s no different than getting a meta team and ignoring squad arena in the past. Well sure it’s giving out more crystals but everyone is already getting more than they use to.
Under this change an 8 million account that joins but doesn’t really participate gets a total of 8960 crystals in 28 days or 320 a day average. Yeah that seems like a lot but that’s still around half of what a k1 active participant gets. You can change the reward structure too if you like. The actual crystal reward doesn’t matter to me. What matters is making it easier for younger/smaller accounts to plan a path forward to a reasonable daily income while lessening their frustration with severely unbalanced matches due to lack of active participation. I mean there is an 11 million gp account in carbonite 5 for deity’s sake. How is that fun?
Well, I don't know about you, if it's between the amount of work one has to do in order to stay in K1, or half of the reward for doing practically nothing? I'd pick the latter.
You would need to steepen the reward ladder by a lot in order to incentivize people to strive for higher divisions. Something tells me CG will not drastically increase K1 payouts so it's the lower Kyber payouts that must drop for the ladder to be steeper. That would then put a lower cap on all the lower league payouts.
And the real problem of a gp floor is not the rewards, actually. It's that it doesn't solve the problem fundamentally, because instead of 11 mil accounts in Carbonite 5, you would just have 7.9 mil ones in Carbonite 5, and the 11 mil ones are just going to hang around Kyber 5. They would still be slacking off, and frustrating other players, except they'd be doing it for much better rewards.
The benchmark would be for each league. 6 million couldn’t drop out of aurodium 4 million chromium 2 million bronzium. It’s the compromise position between the old system and the new system. Your skill ranking can get you into any league or division but your gp prevents you from dropping too far. This is all randomly picked numbers.
The goal would be to have a more obvious route to increasing your crystal income. Right now the average player only really increases their income through players above them dropping from actively participating or out right quitting This remains true until you get all six soon 7 gls as jabba becomes more common.
If the details get set perfectly, I would hope you'd see players see more gp appropriate matches with fewer matches against non participating members. Divisions 1-4 in each league should largely remain unchanged in terms of participating opponents but the removal of larger accounts that only participate when they get opponents they can’t lose too. Instead they’ll be dumped into division 5 of their gp appropriate division.
The obvious retort is giving players 320 crystals a day(at most) for doing nothing but building an 8 million account whether ftp or whaling should have some benefit and you can still double that income through participating.