Forum Discussion
311 Replies
Sort By
- Ah, fair enough. Not worth swapping mods for an event, either.
- Interesting to see rey in there.. but I'm in the same boat I need more reliability bc the damage output is negated by the exposes to me anyway
- https://i.imgur.com/gWSGxBJ.png
https://i.imgur.com/Xd7Vlcp.png - Why can’t use sim tickets for Tier II and Tier III after 3*ed them?
- Last tier is rough for sure, took me 3 tries to beat it and they took out my Poe. Had to add in r2 as he soaks up damage better than RP.
- If you can't finish it, you're not meant to. It's just that simple.
"Wildcard;c-1385148" wrote:
"B0untryHR7;c-1384127" wrote:
How smart does someone have to be to figure out that the highlighted ones are obviously the double ones?
Has it ever occurred to you Star Wars fans will play this game any way they can. Those highlights are almost invisible on the iphone with 4 inch screen"AldaisKaroth;c-1384180" wrote:
"fair" is an unknown concept at EA. Just how many times have we had to battle teams with characters EA has modified way beyond their normal specs. Another word for what thats called is "cheating".
It’s a garbage tier. 244 speed on my Poe and he’s in the red before he can get a turn. Finn usually still has health, but I’m lucky if anyone else survives. What a joke. Not even remotely fair.
It's possible to upgrade and make some wicked teams for us to battle without going outside character specs. But since they make the rules, they can do whatever they want.
Has anyone else noticed returning events are harder to pass than when they were new.
Cheating? Read the description, it's supposed to be difficult. Is it ok to have some type of endgame content without ppl crying fowl?"CuzzoCuhnobi;d-148629" wrote:
The first order had 21 attacks before my first turn. R2 at 257 speed, Poe at 242. This event is ridiculous and goofy. Please stop with the preloaded turn meter.
They should rename "luck event" and let us use our bb8 lol.....- What I liked about this event:
1) Rewards - sure the mods I got weren't great but they were still high level mods with credits and some g12 salvage.
2) Difficulty - while everyone likes to win, if it were too easy it would lose meaning. Yes, it is hard and yes it requires great mods and some luck but in the end there's a heck of an emotional payoff when you beat it. - You’re fighting at least 3-4 different kinds of RNG. RNG is not difficulty, it is RNG. Gear and mods can help weather the storm, but that’s where RNG #1 comes in; with the AI attacking, are they attacks, or bonus attacks. If they’re attacks, you can build TM, but if they’re bonus attacks, you get an infinite loop where you are unable to generate TM and none of your stats matter. RNG #2 then shows it’s ugly head; there is no way to weather an infinite barrage if they target a single character and refuse to relent. But, let’s say you manage to make it through those. Guess what? RNG #3 decides to show up, by stunning Poe, or R2. Then, finally, RNG #4 comes to the party unwelcomed; do any of your exposes land? There is so much RNG to get past that there really isn’t any challenge, or difficulty underneath. Once Resistance gets its ideal turn, everybody admits that the fight is over.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.79,926 PostsLatest Activity: 2 minutes ago
Recent Discussions
- 2 minutes ago
- 4 hours ago
- 7 hours ago
- 8 hours ago