Forum Discussion
5 years ago
"CrispyFett;c-2110779" wrote:
I agree with the original OP. 3v3 just not fun for me. As others have said, perhaps if we had an area to mess around with 3v3 synergies it would be better. But as it stands, the game is based on 5v5 synergies, and these battles seem to be more dependent on luck and RNG than any strategy. Or I timeout. The 5 minute cap needs to go in PvP
Luck? Not really. You just have to think differently. Hell, if anything this is LESS random. My jawas have about a 75% success rate in 5v5 vs Geonosians, in the last two 3v3s (ie: the two rounds so far and the entirety of the last one) they've been 100%. This latest round I even won without losing anyone against a relic Brood Alpha.
The ticket is not to put down bad defenses, or else bad teams can beat you and good teams can flawlessly beat you. It's also not to put down your best defenses, or else your opponent gets to handpick the counter team to beat you and you have nothing left for offense.
The ticket is to put down defenses that are okay enough that they'll do damage and maybe kill an opponent. If you can get a defensive win, even better. This means they won't roll you over and it saves your best teams to one-shot theirs.
I think the reason people have trouble with 3v3 is that it depends on you having a wide roster with some depth, while the other areas of the game encourage you to have a narrow, tall roster with a couple specialized teams. They hate it because it's the only mode in the game that doesn't reward them.
The good news is that you can always work on other teams. Get yourself a couple G11 teams, they punch up a lot better than you'd think.
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