8 years ago
NEW! Jango Fett Design
http://images2.fanpop.com/images/photos/3900000/Jango-Fett-star-wars-3966878-1024-768.jpg
This is Jango Fett Mk. 2 and has been adapted from feedback and suggestions on my previous Jango design concept....
As always feedback and suggestions are always welcome :smile:
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Jango Fett
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Affiliations:
Dark Side, Scoundrel, Bounty Hunter, Mandalorian, Attacker
Character Description:
Deadly Attacker who inflicts Tenacity Down, resets his cooldowns and temporarily strips targets of their mod advantages
Dual Wield WESTAR-34 Blasters (BASIC)
Deal Physical Damage to target enemy, with a 70% Chance to Attack again. The first attack has a 70% chance to inflict Heal Immunity and Offence Down for 2 Turns and the second attack removes 15% Turn Meter; doubled against Jedi enemies. If this attack is Evaded Jango attacks again, dealing 50% more Damage.
Flamethrower (SPECIAL)
Deal Special Damage to all enemies and inflict Tenacity Down for 3 Turns. Enemies above 50% Turn Meter are also inflicted with Burning for 3 Turns.
In addition, Jedi enemies lose 7% Turn Meter for each ally debuffed by this ability. (Cooldown: 3)
Kamino Saberdart (SPECIAL)
Deal Special Damage to target enemy, remove 45% Turn Meter and Poison them for 2 turns. This debuff cannot be Resisted or Evaded. (Cooldown: 5)
Poisoned: Enemies suffering this debuff lose all mod Protection and Speed bonuses. This debuff cannot be dispelled for 1 Turn.
Mandalorian Armour (UNIQUE)
Jango Fett has an additional 20% Max Health, 10% Max Protection and 25% Defence.
Zeta: All Mandalorian allies gain this ability if Jango Fett is present.
Pursue the Target (UNIQUE)
Jango has +2 Speed for each enemy with no debuffs and an additional +2 Speed for each enemy with Tenacity Up.
Jango Fett also gains 5% Turn Meter whenever an enemy is dispelled. In addition, for each enemy dispelled, there is a 12% chance for the Cooldown of Flamethrower to be reduced by 1.
SPEED: 145
This is Jango Fett Mk. 2 and has been adapted from feedback and suggestions on my previous Jango design concept....
As always feedback and suggestions are always welcome :smile:
--------------------------------------------------------------------------------------------------------------------------------------
Jango Fett
--------------------------------------------------------------------------------------------------------------------------------------
Affiliations:
Dark Side, Scoundrel, Bounty Hunter, Mandalorian, Attacker
Character Description:
Deadly Attacker who inflicts Tenacity Down, resets his cooldowns and temporarily strips targets of their mod advantages
Dual Wield WESTAR-34 Blasters (BASIC)
Deal Physical Damage to target enemy, with a 70% Chance to Attack again. The first attack has a 70% chance to inflict Heal Immunity and Offence Down for 2 Turns and the second attack removes 15% Turn Meter; doubled against Jedi enemies. If this attack is Evaded Jango attacks again, dealing 50% more Damage.
Flamethrower (SPECIAL)
Deal Special Damage to all enemies and inflict Tenacity Down for 3 Turns. Enemies above 50% Turn Meter are also inflicted with Burning for 3 Turns.
In addition, Jedi enemies lose 7% Turn Meter for each ally debuffed by this ability. (Cooldown: 3)
Kamino Saberdart (SPECIAL)
Deal Special Damage to target enemy, remove 45% Turn Meter and Poison them for 2 turns. This debuff cannot be Resisted or Evaded. (Cooldown: 5)
Poisoned: Enemies suffering this debuff lose all mod Protection and Speed bonuses. This debuff cannot be dispelled for 1 Turn.
Mandalorian Armour (UNIQUE)
Jango Fett has an additional 20% Max Health, 10% Max Protection and 25% Defence.
Zeta: All Mandalorian allies gain this ability if Jango Fett is present.
Pursue the Target (UNIQUE)
Jango has +2 Speed for each enemy with no debuffs and an additional +2 Speed for each enemy with Tenacity Up.
Jango Fett also gains 5% Turn Meter whenever an enemy is dispelled. In addition, for each enemy dispelled, there is a 12% chance for the Cooldown of Flamethrower to be reduced by 1.
SPEED: 145