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"Maxamillion;c-1654078" wrote:
A great way to say, "Hey, we screwed up, we don't like how NS worked because it makes scores too high but we want to find a way to keep you interested in the raid and not experience any delay in experiencing this." Would be to give EVERYBODY the gear necessary to get Zombie from G0 to G10 and let them choose to use it as they see fit. Give it even to everybody who has Zombie at G10 or higher.
Oh...they put a pack for us to PURCHASE from them!- MicroDeebz7 years agoRising Newcomer
"BubbaFett;c-1654171" wrote:
"DyloBin;c-1654159" wrote:
"BubbaFett;c-1654152" wrote:
"DyloBin;c-1654143" wrote:
"BubbaFett;c-1654136" wrote:
"DyloBin;c-1654124" wrote:
"BubbaFett;c-1654122" wrote:
"DyloBin;c-1654106" wrote:
Just tried Zombie in P2 of the STR T5. Raised her to G10 and Omega'd the new unique on her. Did 300,000 more damage than normal. I'm aware that isn't one of the phases being discussed, but so far the reviving other Nightsisters mechanic is very useful and the stacking speed is very easy to manage.
Hopefully tomorrow I'll have an update for P3!
In heroic?
"STR T5". None of my toons would last a second in HSTR haha
Ya.... Keep in mind the non heroic tiers got nerfed pretty good....
Their total health pools were lowered and there were some changes to Nihilus and Traya. None of those things would affect my doing 300k more damage in P2 with a toon I was trying something new with. I expected to lose damage while figuring her out. Instead, she just ended up tanking damage like crazy with her increased durability and speed and then revived Asajj twice after Enrage hit. I was pleasantly surprised is all.
Fair comments..... Will have to see how they do in phase 4......
Yeah, P4 is the one I'm concerned about. Even if this does create a huge negative impact on P3, which it might until someone figures out the new strategy to make it work, I was already building my Chex Mix team for that phase anyway. I've always planned on Nightsisters being my P4 big hitter.
Right on man.... We are in the same boat....except I am building the.flaming greedo team for.p3.......
I heard about that one being more consistent for damage but being an RNG nightmare haha
I might give it a try though. I already have a pretty solid Greedo to work with. I'm just hating the grind for Chirrut right now because I've ignored him for so long haha "Pan2218;c-1654170" wrote:
"yohann269;c-1654039" wrote:
"CommanderRacheon;c-1654035" wrote:
WOW. Just came on a few minutes ago and there were 205 comments from when I last checked THIS MORNING!! You guys need to calm down a bit and just wait for the rework to happen and try it instead of blowing up a chat with either positive or negative comments.
I agree
Why would you wait for what you know? All of the information anybody that uses them for the STR should know by reading & time spent in game. & dont try to tell me to enjoy my cherrios while everybody else is eating coco puffs! No do not tell people to calm down!!! This is flat insult
you have no idea what you are talking about :)"DyloBin;c-1654165" wrote:
"ThePegasus1979;c-1654158" wrote:
Hmm seems that neither CG nor a rather big part of the community understands the NS strats for Sithraid. Neither P3 nor P4 depend on a paper-Zombie. On the opposite, for P3 a fat-Zombie is preferred. Just made a P3 run with my NS team after the update and scored 21 mio dmg (level 5 of the raid). It took a bit longer to get 2 NS killed, but the 100% speed bonus for Zombie over-compensated it. P4 has zero dependency on Zombie, it’s about Bonds of Weakness+healing+turnmeter synergy. With the healing for the team on the changed 1st special of Zombie, dmg will improve, not drop.
Would you mind sharing your gears and Speeds for your team in P3? You got about 5 million more than my best run and I want it now haha
Talzin + Asajj + Daka at Gear 12 maxed out, all zetas, at least +80 speed. Zombie gear 9 blank, +101 speed, Initiate at gear and lvl just good enough to max out the skill upgrades/omega. Modwise (for Initiate) crit CHANCE triangle, 3 crit chance mod sets, as few additional health as possible, 0 additional protection. In general for the other 4 0 additional protection, speed/offense/crit/health for secs and primes."DyloBin;c-1654169" wrote:
"kalidor;c-1654162" wrote:
Just did p4 with zzasajj, daka, mt, talia and g8, 0 omega zombie (previously started old raid). Did a touch less damage than usual (-8%) but wasn't the greatest of runs either. Nih basic not lowering his cooldowns is definitely a welcome change.
One thing I noticed is that the stacking speed buff, which is supposed to increase at the beginning ofher turn, doesn't always increase. I've taken several turns in a row where she stayed at +0% or +50%. Seemed very inconsistent, and not sure if it's a bug or if TM gain somehow doesn't count, or something else. (No,she didn't die in between) A little puzzling, but easy to keep a g8 zombie alive until enrage regardless.
Did she take damage between the turns? The speed stack only happens if she took damage. If so, then yeah that would be a bug to report. I didn't see her miss any on my run in P2.
No Daka Zeta, No TM control. Also NS gain speed from health qhich she is designed to give the entire team, but within that raid, causes a larger problem, keeping her alive. A Zombie that you have to keep alive! I digress, anyway. She will need to be hitting oftem to keep her TM up so much speed is needed
She will recieve percentage from either Talzin, or Ventress which ever. But she need to be fast & if Not G10 for revival upgrade (making that basically an oxymoron, a g10 Tank that you have to try & make die easily) she will easily be put in a basic trans after speed reaches -100 2×.- MicroDeebz7 years agoRising Newcomer
"ThePegasus1979;c-1654190" wrote:
"DyloBin;c-1654165" wrote:
"ThePegasus1979;c-1654158" wrote:
Hmm seems that neither CG nor a rather big part of the community understands the NS strats for Sithraid. Neither P3 nor P4 depend on a paper-Zombie. On the opposite, for P3 a fat-Zombie is preferred. Just made a P3 run with my NS team after the update and scored 21 mio dmg (level 5 of the raid). It took a bit longer to get 2 NS killed, but the 100% speed bonus for Zombie over-compensated it. P4 has zero dependency on Zombie, it’s about Bonds of Weakness+healing+turnmeter synergy. With the healing for the team on the changed 1st special of Zombie, dmg will improve, not drop.
Would you mind sharing your gears and Speeds for your team in P3? You got about 5 million more than my best run and I want it now haha
Talzin + Asajj + Daka at Gear 12 maxed out, all zetas, at least +80 speed. Zombie gear 9 blank, +101 speed, Initiate at gear and lvl just good enough to max out the skill upgrades/omega. Modwise crit CHANCE triangle, 3 crit chance mod sets, as few additional health as possible, 0 additional protection.
Thanks! Did you find it at all difficult to maintain Zombie stacking her speed between deaths? "DyloBin;c-1654165" wrote:
"ThePegasus1979;c-1654158" wrote:
Hmm seems that neither CG nor a rather big part of the community understands the NS strats for Sithraid. Neither P3 nor P4 depend on a paper-Zombie. On the opposite, for P3 a fat-Zombie is preferred. Just made a P3 run with my NS team after the update and scored 21 mio dmg (level 5 of the raid). It took a bit longer to get 2 NS killed, but the 100% speed bonus for Zombie over-compensated it. P4 has zero dependency on Zombie, it’s about Bonds of Weakness+healing+turnmeter synergy. With the healing for the team on the changed 1st special of Zombie, dmg will improve, not drop.
Would you mind sharing your gears and Speeds for your team in P3? You got about 5 million more than my best run and I want it now haha
I just hit 14.9 mil on a bad run last night & I do not use Paper Zombie either.- MicroDeebz7 years agoRising Newcomer
"Pan2218;c-1654199" wrote:
"DyloBin;c-1654165" wrote:
"ThePegasus1979;c-1654158" wrote:
Hmm seems that neither CG nor a rather big part of the community understands the NS strats for Sithraid. Neither P3 nor P4 depend on a paper-Zombie. On the opposite, for P3 a fat-Zombie is preferred. Just made a P3 run with my NS team after the update and scored 21 mio dmg (level 5 of the raid). It took a bit longer to get 2 NS killed, but the 100% speed bonus for Zombie over-compensated it. P4 has zero dependency on Zombie, it’s about Bonds of Weakness+healing+turnmeter synergy. With the healing for the team on the changed 1st special of Zombie, dmg will improve, not drop.
Would you mind sharing your gears and Speeds for your team in P3? You got about 5 million more than my best run and I want it now haha
I just hit 14.9 mil on a bad run last night & I do not use Paper Zombie either.
We have similar numbers. I usually get around 15-16 million on a typical run in T5 with my G8 Zombie. But I anticipate my numbers dropping a bit since I decided to go for G10 and Omega-ing her new Unique. The best result for P3 would be either keeping her at G9 or taking her to G10 and not leveling her Unique so the revives are super low health and you can kill them off quickly. At least from just reading the changed kit.
Thanks! Did you find it at all difficult to maintain Zombie stacking her speed between deaths?
Zombie never died, if it was low on HP I just used Asajj‘s first special, which heals. And due to the Talzin lead mechanic I could do up 3 heals per errm „downs“ of Treya. Thanks to the hmm 418 speed of Zombie (209 base +100% stack due to the new changes) those Asajj moves didn’t break the turnmeter train. As said, CG almost has zero understanding of the SR NS mechanics.- drest887 years agoRising Veteran
"ThePegasus1979;c-1654207" wrote:
Thanks! Did you find it at all difficult to maintain Zombie stacking her speed between deaths?
Zombie never died, if it was low on HP I just used Asajj‘s first special, which heals. And due to the Talzon lead mechanic I could do up 3 heals per errm „downs“ of Treya.
So basically you’re saying her whole mechanic is shot out of the water?
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