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7 years ago
"UnstopableSteve;c-1621340" wrote:"YaeVizsla;c-1621336" wrote:"UnstopableSteve;c-1621327" wrote:
I agree its very little in this game it gets you nothing. There really should be pricing laws and I'm sure in the next few years there will be.
Developers are taking extreme advantage of people regardless of their wealth.
Fixed price points in the gaming industry have forced their hand on alternate monetization methods. During the Super Nintendo era, the price of a full cost AAA title was 50-60 US dollars. Today, the price of a full cost AAA title is about 60 US dollars despite development costs growing tremendously, and the value of a dollar being a little over half what it was 28 years ago, but any price hike and the market refuses to buy.
Variable and voluntary price structures are what let companies stay afloat while bringing the quality of games the market demands.
This brings a valid point. People will refuse to pay price increases yet spend thousands on low quality games like this.
That is because developers exploit peoples addictive tendencies and also people forget the value of money when it is not physically in their hand. I bet if you put a few thousand in a whales hand then said give it away for a few crystals they would refuse.
This statement is made a lot, and it's really a little but of a misunderstanding. We all have different levels of disposable income and our own values of what is worth it for our personal enjoyment.
How much someone will spend "at the drop of a hat", is sometimes hard for others to understand and lead to assumptions about other people, that doesnt make it true.
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