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tartanloge's avatar
8 years ago

Practice Raids, Suggested use for Ally Points

What if we could use ally points for practice raids + phases.
Let players choose,
- The Pit
- Tank Takedown
- Tier, Normal or Heroic
- Phase
Tier increases require more ally points

The player benefits from testing new strategies and teams on a regular basis and characters at the current ability, level, gear + mods to find ways to improve. Lower level players can better understand the speed, cool downs, abilities of opponents because they only raid once or twice a month if not in a guild that can produce the credits. A lot of the learning comes from videos made by high level players, which is good but players would rather spend time in game learning and playing. The tutorials have maxed characters that take months to create and in some cases in game changes have driven the players strategy less effective.

Any thoughts...
@EA_Jesse
@CG_Kozispoon

6 Replies

  • @McBee I am sure it is months of dev / testing to piece everything together.
    Benifit would be to QoL, we spend more time in game play, which is a big plus.

    "McBee;931840" wrote:
    I actually thought of this recently. I think it's a great idea. It would be easy to figure out ways to limit it and give it no payout. But the upside is maybe there are strategy tips you could toggle on/off depending on your team. I would love a way to test out different setups without being in the real thing. Plus, there's a lot of downtime in the game, and this would be a great way to spend it.


  • @HGF69 even if its not ally points, a great feature

    "HGF69;931859" wrote:
    Ally points? What ally points?

  • "galltrip;931867" wrote:
    @HGF69 even if its not ally points, a great feature

    "HGF69;931859" wrote:
    Ally points? What ally points?



    Yeah would be good don't disagree.
    Mine are gone

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