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8 years ago
"Kyleslater;c-1252252" wrote:"JohnnySteelAlpha;c-1252145" wrote:"Traybor;c-1252130" wrote:"JohnnySteelAlpha;c-1252125" wrote:
Just not feeling the same disappointment without being able to satisfy everything on the first try.
I don't think that's the issue, at least not on my end. Rather, there are requirements that there's no path at the moment to work toward meeting. The CHS issue is fine. We can grind toward meeting that. The unobtainable characters and ships? That's where the issue is.
I'm sure it will come. There's no question that they launched this purposely knowing that few can fully satisfy it because there was no path to do so. I believe this is a case where they want the players to be challenged and short-handed. If you think this is the first new and big PVE content since HAAT, which was nearly a year ago now, assuming this also has to hold up for 6-12 months as the main end-game content, then they have to put up some roadblocks. This is just the repeating of the same cycle. I'm sure this TB content is balanced with G12 in mind - will be quite some time before most have multiple waves of G12 squads to throw at this thing.
I want to be challenged... totally. I don't however want to be forced into buying mega packs with cgs infernal poor rng chances... I might as well. Well just nevermind... it ain't worth the money for one ship I don't even want. Spending that money on gear would be so much more beneficial. That's where the problem is. Gear lets me do more combat missions. Putting pay to win only anything in there as a requirement in phase 3 is just insulting. If this was phase 5 or 6 I'd probably be bothered but not as much.
The key thing though is folks are taking too short-term of a view. These TBs will be major parts of the content going forward for months. There's going to be many changes made in the coming months that impact future TBs.
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