Forum Discussion
7 years ago
"Westvleteren12;c-1549687" wrote:
Are the devs reading any of this? I find it amazing to see so many comments about how this raid is killing guilds and killing this game, with nothing but silence in response.
There is obvious frustration with the raid mechanics and the requirement for JTR, but the single action that would be the biggest immediate help would be to make the rewards for T6 and below commensurate with the time involved.
@carrie, what are you waiting for?
I've actually landed on a similar but opposite conclusion.
A big problem with this raid is that at T5 and T6 (especially), that a guild could blow this out in 12 hours, or could need 2 weeks. And it's just impossible to balance rewards against time investment in that situation. Instead of trying to tune rewards up against the possibility that a guild could need weeks to complete a tier I think instead they should tune T1 - T6 down to be inline with how the heroic raid operates, and install the 48 hour cap on all tiers.
When it takes even 4 or 5 days to beat a tier, the rewards will *always* feel like a cruel kick in the teeth. So just make this not be possible and tune the tiers to match. There's already a bizarre shift in the raid mechanics when you jump from T6 to Heroic - so let's just eliminate that, and stop this nonsense where guilds are spending 10+ days trying to beat a tier. The huge play arc time on finishing T5/6 is burning guilds down. Players quickly get fatigued and then the 'star players' in the guild are left trying to drag 45 other members through the most brutal phases in the raid.
So just take away this X kajillion HP nonsense and make all the tiers function like Heroic in terms of team, battle, and time restrictions.
Featured Places
SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.Latest Activity: 15 minutes agoCommunity Highlights
- CG_Meathead9 months ago
Capital Games Team