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LLTSWrathe's avatar
LLTSWrathe
Rising Novice
8 years ago

Speed - Still the Bane of This Game

So originally, speed got so out of control, that damage would insta-gib a team before they had an opportunity to respond (Hi Rey!). People were upset as the fight was over before they even got to play. So we made Protection. That was to protect against getting blown up w/o a chance to respond. Awesome.

Then we made mods, and we put speed on them. Then we made the speed mods really rare. Meanwhile we made more and more assist combo's in game that can insta-gib through protection to where you're right back to your original problem. People just cycle the speed mods they saved up from their first comp and assign it to the new comp, due to the rarity, and this in turn just makes Arena a match of who has had the most RNG luck w/ speed mods.

This seems like from a design standpoint, you're identifying a problem, fixing it, and then making decisions to re-make the exact same thing a problem again. Arena should have like field modifiers or something to destabilize the speed emphasis. An enemy debuff like Grievous perhaps that inverses speed. The faster a toon is, the slower they perform and visa versa.

Currently, it's just kind of dull when you know who will win based off of who has the highest speed. I'd hoped this was just a JE thing for Droids but it's every single team.