Forum Discussion
8 years ago
The recent changes to Territory Wars seem to have gone WAY overboard just to reduce the occurrence of ties. So much so that the mode as a whole seems broken, and it has revealed some real concerns about CG's philosophy of what TW is supposed to be (and what we are supposed to be okay with it being).
It is very reminiscent, suddenly, of Tournaments. A mode that was fun for a short time, CG tried to dial it in closer to their intent, players outcried "unfair!" to how the rewards were shaking out, and the mode went away.
So is TW going the way or Tournaments? From a players perspective, it feels about the same. Like in 1 or 2 more times participating, if they are similar to the last 2, we'll be done with it. Disgusted, ready to walk away from that mode and play it no more. Because there is absolutely nothing fun about playing a game when A) there is no chance of winning and B:) even if you did win, you and your opponent do not fight for the same prize.
My real questions then:
Is TW on the verge of going away?
If it is staying for the long haul, are you open to player input about the match making and rewards structure?
It is very reminiscent, suddenly, of Tournaments. A mode that was fun for a short time, CG tried to dial it in closer to their intent, players outcried "unfair!" to how the rewards were shaking out, and the mode went away.
So is TW going the way or Tournaments? From a players perspective, it feels about the same. Like in 1 or 2 more times participating, if they are similar to the last 2, we'll be done with it. Disgusted, ready to walk away from that mode and play it no more. Because there is absolutely nothing fun about playing a game when A) there is no chance of winning and B:) even if you did win, you and your opponent do not fight for the same prize.
My real questions then:
Is TW on the verge of going away?
If it is staying for the long haul, are you open to player input about the match making and rewards structure?
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