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Range1974's avatar
Range1974
Seasoned Ace
9 years ago

Time to update or change challenge rewards?

Is it time to update what is earned on the daily challenges? I don't play consistently but I have about 1800 of each high item item. I lack cuffs and callers. Maybe it can be an either / or and provide more selections.

9 Replies

  • Agree 110%. Problem is they sell cuffs & Callers so something would need to fill their place to monetize it. Or atleast adjust the rewards so the top tier only gives things you actually need at that level. Like the tank challenge. Give Sensor arrays & the MK3 Droid callers.....
  • This gets brought up frequently, and the devs have said in the past they designed them to be this way and have never given an indication that anything will change.
  • There are a LOT of things who need to change like the drop rate for mods etc. but CG don't care about what we need, they only focus on the money they will earn and not about our needs :)
    If you want more player to play this game and less player that leave you need to make these changes @CG_Kozispoon @CG_CapGaSP
  • Some of the challenges still provide meaningful gear. Some you have to do the lower level tiers because the item is not offered at the higher tiers. So they are still meaningful and useful for the most part. Have not had much of a problem. Now I would like the following:
    1. More challenges each one offering its own gear piece.
    2. Limit the amount of times you can do challenges to 5 times in total. You pick between getting, credits, ability mats, training droids, or gear. Or you can spread your 5 battles out among them.
  • What I would really like to see is for each tier of the challenges to also include the previous tier rewards. Right now I'm having to choose between MK3 Droid or Hypo Syringe...
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    ┻┳| •.•) challenges are meant for
    ┳┻|⊂ノ Players who are levelling
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  • "Collateralize;846917" wrote:
    What I would really like to see is for each tier of the challenges to also include the previous tier rewards. Right now I'm having to choose between MK3 Droid or Hypo Syringe...


    Now that's an idea! Wouldn't require much recoding and would still allow the rarer gear to be farmed as before.
  • "sjkerhfgdjhd;847624" wrote:
    They put stun cuffs and guns into fleet shipments, and once people finish building their fleets I think those will become much less of a gear wall. The one change I really would like to see to challenges would be to keep some of the more valuable blue gear in the higher level challenges. The amount of Mk3 droid callers and Mk6 hyposyringes needed is just rediculous, and it is a huge pain to only be able to get one at a time.


    +1

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