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ordo801st's avatar
ordo801st
Rising Traveler
3 days ago

Touch up Darth Vader again.

I feel Darth Vader could have a sweet touch up to make him slightly better than he has been. Would have to see if CG would ever do this(sad note, no they can't make money on it). I disagree with that. They could make a solo Lightspeed Bundle with it, like $5 for Vader to be R3. Boom done, it can help tons of new players. I also can see a 1 time option of a $5 pack just for Vader to be R3, and a $10 pack for Vader to be R5, or a $15 pack with Vader being R7 with his Zetas. This way players have some options under their belt.  Also here is my thoughts on touching up Vader. I don't have tons of thoughts on all his kit. Its a solid kit, but I feel it needs a slight boost. What character doesn't. 

 

Culling Blade

Deal Physical damage to target enemy and dispel all debuffs on them. This attack deals 50% more damage for each effect dispelled, increased to 100% against raid bosses, and grants 100% Turn Meter if the target is defeated. This attack has +30% Critical Chance and can't be evaded. If there are 5 or more Damage Over Time effects dispelled, the target can't revive. 

Inspiring Through Fear

Empire and Sith allies have +30% Offense, +30% Defense, and +30%Potency. They have a 50% chance to remove 20% Turn Meter when they damage an enemy. This Turn Meter removal can't be Resisted. While Darth Vader is alive, enemies immediately regain Damage Over Time for 2 turns whenever Damage Over Time expires on them. 

No Escape (Omicron)

Darth Vader has +50% Counter chance, +25% Offense, +25% Potency, and +25% Protection. 

At the start of each encounter, Darth Vader gains 8 Speed until the end of the encounter for each of the following: Empire ally, Sith ally, Jedi enemy, and Rebel enemy.

Darth Vader is immune to Turn Meter reduction and Purge. He also recovers 7% Health and 3% Protection whenever a Damage Over Time effect on an enemy expires. If Lord Vader is in the leader slot, Darth Vader Recovers 10% Health instead when a Damage Over Time expires. Whenever Darth Vader activates Merciless Massacre, dispel Stealth and Tenacity up from all enemies. As long as Darth Vader has Merciless, Enemies can't regain Stealth. 

If all other allies are Inquisitorius, Vader gains the Inquisitorius Tag.

While in Grand Arena: As long as the leader in the leader slot is a Sith or Empire Galactic Legend, Emperor Palpatine, or Doctor Aphra and while Darth Vader is alive, enemies immediately regain Damage Over Time for 2 turns whenever Damage Over Time expires on them. 

Patience 

At the start of battle, if all allies (minimum 3) are Inquisitorius, this character gains 20% Max Health, Max Protection, and Potency. Inflict all enemies with a stack of Purge at the start of the encounter, which can't be evaded or resisted. Whenever an enemy damages this character with an attack while attacking out of turn, that enemy gains a stack of Purge (max 6), which can't be evaded or resisted. Whenever Purge is consumed or dispelled on an enemy, this character gains 3% Turn Meter.

 

I will say yes, Vader's Ship will get a buff with the Omi added and the Patience Unique added as well. Which I don't think it'd hurt it that much since Aside from Executor the Empire fleets have been kicked down. 

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