Forum Discussion
7 years ago
I finally really dislike a game mode.
I may be jumping the gun a liltte bit since i haven't actually played a TW with the new banner system, but i've got a strong suspicion i'm not going to like it.
My guild only tied once, the very first TW when we all didn't know what we were doing. In my guild's TWs it also only very rarely happens that either one of the guilds clears the entire map. Yet we do need to fill 30 defslots instead of 25. (125m GP, 49 participants).
Didn't really like TW all that much before the change and i'm probably going to like it less after the change.
And for what? To fix the problem with ties? You know why guilds force ties? Because it's too much effort and it's plain unfun to go for the win. This change hasn't increased the fun at all, if anything it made it worse. While i'm sure the guilds that were on the recieving end of a forced tie are happy that won't happen again, i'm left wondering at what cost?
/rant
Maybe later i'll go into detail a bit more about why i don't like it to make this seem more like constructive critisisme than just a rant. I generally don't like to be negative about the game, i just really don't like TW. In particulary i don't like this change. It doesn't fix the problem with TW, but instead it makes the problem (effort/unfun) worse in order to fix the symptoms (ties).
Please feel free to disagree if you really like TW and these changes. Afterall, this is just my personal opinion. I would love to be convinced this is a change for the better, unfortunately i don't see that happening.
I may be jumping the gun a liltte bit since i haven't actually played a TW with the new banner system, but i've got a strong suspicion i'm not going to like it.
My guild only tied once, the very first TW when we all didn't know what we were doing. In my guild's TWs it also only very rarely happens that either one of the guilds clears the entire map. Yet we do need to fill 30 defslots instead of 25. (125m GP, 49 participants).
Didn't really like TW all that much before the change and i'm probably going to like it less after the change.
And for what? To fix the problem with ties? You know why guilds force ties? Because it's too much effort and it's plain unfun to go for the win. This change hasn't increased the fun at all, if anything it made it worse. While i'm sure the guilds that were on the recieving end of a forced tie are happy that won't happen again, i'm left wondering at what cost?
/rant
Maybe later i'll go into detail a bit more about why i don't like it to make this seem more like constructive critisisme than just a rant. I generally don't like to be negative about the game, i just really don't like TW. In particulary i don't like this change. It doesn't fix the problem with TW, but instead it makes the problem (effort/unfun) worse in order to fix the symptoms (ties).
Please feel free to disagree if you really like TW and these changes. Afterall, this is just my personal opinion. I would love to be convinced this is a change for the better, unfortunately i don't see that happening.
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