Forum Discussion
7 years ago
Before this war, most match-ups were withing a 10M GP range. That's possible to over-come and many guilds I know have done just that.
Since the update, the match-up disparity is much larger. (Mine is 20M GP and I've heard of even bigger gaps). That's ridiculous and has to be addressed.
Additionally, increasing the number of defensive squads for anyone under 140M is just plain mean. The update notes mentioned that it would be done for guilds in the top reward bracket. My guild is in the 120M bracket. 30 defensive squads triggers an in-game warning for most people to "Save some characters for offense".
And don't get me started on the tournament style banner system. It is so convoluted that GLs and officers will need an advanced math degree to figure out what we need to clear to win.
All-in-all, IMO the TW is completely broken right now.
Since the update, the match-up disparity is much larger. (Mine is 20M GP and I've heard of even bigger gaps). That's ridiculous and has to be addressed.
Additionally, increasing the number of defensive squads for anyone under 140M is just plain mean. The update notes mentioned that it would be done for guilds in the top reward bracket. My guild is in the 120M bracket. 30 defensive squads triggers an in-game warning for most people to "Save some characters for offense".
And don't get me started on the tournament style banner system. It is so convoluted that GLs and officers will need an advanced math degree to figure out what we need to clear to win.
All-in-all, IMO the TW is completely broken right now.
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