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scuba75
2 years agoSeasoned Rookie
"Fieldgulls;c-2413514" wrote:"Screerider;c-2413510" wrote:"Rokaryn_Mazel;c-2413500" wrote:Yes, they're failing with K1. Acknowledged.
Sure, your ranking does not change, but your ranking does not determine your division, the boundary for K1 is 3610. Eventually, the 50th ranked player in world will be 3605 and K2, unless squish is changed.
As to ranking, let's take an example. Suppose we're trying to keep K1 to the Top 2% of the player-base. And after a GAC Season, about 3% of the players have a Skill Rating value over 3610. To get back to 2%, you've have to shave that bottom 1% off into K2. Sadge.
And then you linearly map these player's Skill Ratings over to new Skill Ratings so that the unfortunate 1% ends up under 3610, and pull down the values of the Top 2% down closer to 3610 as well. What I think of as "The Squish" (YMMV).
If keeping the percentages as originally laid out is a goal, this would be an obvious way to do it. And we really don't know it isn't. The shrinking of K1 is either an error or intentional, if this if what CG is attempting to accomplish.
If CG’s intention is a 50/50 win/loss rate how would kyber 1 grow and for them to then squish you back? My guess and many folks hit on it is that their squish calculation to determine your new SR is wrong….it is too extreme. Players are dropping say 50 points during the squish which maybe they should only drop 10. Thus when the win their first round match they still drop out of kyber 1. Is this intentional to reduce crystal income or truly an oversight? My guess it is the former not the latter or this would have been fixed.
or they just don't know how to fix it.
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