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- There was a thread about this, honestly it comes down to rewards. If they make the rewards too much it might be an issues.
1- similar to the HAAT, it could destroy guilds, and hurt younger players, who will not get accepted into guilds.
2- "corporate" guilds would crush it. (Kinda as they should) they are organized and have more player resources to organize into an effective force.
It could be done right, just not too hopeful. - I prefer them to fix the bugs instead of new contents. They are pretty good with messing up new contents and try to fix it, with more bugs.
"Kyno;912145" wrote:
There was a thread about this, honestly it comes down to rewards. If they make the rewards too much it might be an issues.
Guild v Guild can be very fun. Especially if it is 50 v 50 all at same time. Would require totally different playing format than what is currently being utilized.
Rewards would be small and simple. It would cost 10 energy to play, players that participate and win get back 10 energy and like 1000 guild coin as reward. Losing team gets back 10 energy and 500 guild coin etc....
Guilds would be ranked in tiers and brackets. If you keep wining u move up and fight stronger guilds. Keep losing and move down. Basically, reward is bragging rights.- scuba758 years agoLegendcould and would be exploited.
- No, no and no thank you OP! It would simply keep widening the already Grand Canyon-sized gap between the guilds... And of course, too much exploiting would inevitably happen.
"JPBrunel;912219" wrote:
No, no and no thank you OP! It would simply keep widening the already Grand Canyon-size gap between the guilds... And of course, too much exploiting would inevitably happen.
This.
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