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7 years ago
"Darthpedro;c-1504390" wrote:
For pit we run 3 all have 24 hour 0 dmg a week. 1 is open free for all the other 2 we ask the people who have a 7 star Han solo to hold back but it's not a firm rule
It was similar for us. We had a 12 hour 0 damage period every raid. Usually 3 raids/week: Monday, Wednesday, and Friday. And when we got enough tokens, a bonus raid on Saturday/Sunday. Friday raids and bonus raids were always free for all. On Monday and Wednesday, all those members who already had 7* Han Solo were asked to stay out of top3. In practice that meant that there was a 2M damage limit for these members. So we made a separate mini competition of who can score as close to 2M as possible. This had no rewards, we just did it for fun.
If it's hard to control the big hitters, you may try to incentivize them with some 'forfeit' rewards. E.g. if they stay out of top3-5-10, they can ask anything in the guild exchange, and the members must fulfill it. 40+ members can donate even 5 carbantis or stun guns... If they don't get what they ask, they are free to hit next time.
(Now that most of our members can solo the whole HR, we have another rule: after the 12 hour 0 damage period don't post your damage for 20 minutes from the real start of the raid.)
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