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- I’m going to copy my post from another thread, since this one actually goes with the title:
“A G13 finisher is worth about 200 GP. It’s worth about the same as an omega ability. A zeta ability is worth about 2.5k GP.
So to use the example of Maul above, if you could remove that zeta and upgrade 12 characters to g13 your matchmaking score would be about the same.” - Cheers. So I'll always be at a massive disadvantage because I've got a lot of zetas. Huh.
"Xlor1;c-1929297" wrote:
Cheers. So I'll always be at a massive disadvantage because I've got a lot of zetas. Huh.
I’d say some zetas are worth that. Others clearly aren’t. The G13 finisher being equivalent to an omega is the real problem."Bulldog1205;c-1929300" wrote:
The G13 finisher being equivalent to an omega is the real problem.
I would rephrase it - not counting gear level in GP at all is one of problems. :) If we push upgrade button after filling all gear slots and stats are raised, it should be reflected in GP, at any gear level . G13 just made it extremely obvious.- I believe 210 is the actual number.
- Wish I asked this question in Q/A. It's at the heart of matchmaking improvements and no amount of other types of improvements will resolve the emerging disrepancies on g13. Months down the line there will be people past 100 g13s and ones with a few of them with an otherwise well developed rosters.
Edit: the topic is open to receiving live question so I fired it away.
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