Forum Discussion
8 years ago
"Vertigo;965237" wrote:"AhnaldT101;965154" wrote:"Kyno;965139" wrote:
Not sure a leader ability luke that would be so great, because boba BH leader ability is pretty great. Maybe just a zeta unique that ends when they die.
Yeah something of that sort. Doesn't have to necessarily be a leader ability upgrade to Boba because he is already solid but either the introduction of a new leader or perhaps a unique of some sort to other under appreciated characters like Zam would be interesting to see. But I'm leaning more of something which prevents thermals from being dispelled until that particular character is defeated kind of what you are saying as well. Just something to make thermal detonators stick around longer and not be dispelled so quickly.
Maybe give Greedo the ability? Like change his leader ability to a second unique that gives bonuses to BH/Thermals.
Ambuscade (Unique):
All Bounty Hunter allies gain 5-15% potency and have 5-30% additional critical damage when attacking enemies with thermal detonators. As long as Greedo is alive Thermal Detonators cannot be dispelled unless they explode, and cannot be resisted by enemies suffering from a debuff.
Upgrade Levels:BH allies gain 5% potency. BH allies have 5% critical damage against debuffed enemies. +5% potency +5% crit damage +5% crit damage +5% potency +5% crit damage +10% crit damage As long as greedo is alive TDs cannot be dispelled unless they explode and cannot be resisted by enemies suffering a debuff
I love this, but since TDs count as debuffs this might be a little OP. Once they get 1 they would have every other one stick.... with the tm granted from boba ability this would lead to a run away train effect. Just a thought.
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